This has become my favorite variant, Chris!
Feature Request: Please ID average weapons/armor/ammo/lights on pseudo-ID, since their bonuses are fixed and well-known by anyone playing more than a few games. This is a situation where the player knows something but the character doesn't unless you spend gold to ID stuff.
[Announce] Poschengband 5.0.3 Released
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An additional annoyance I can't target a monster through walls with a rod of disintegration.Hey chris, I'm not if you changed this intentionally but you can no longer target out of LOS, it asks you to retarget whenever you do. This is a pretty big player nerf because there are a ton of times you can see monsters but not target them without targetting beyond vision (quite frustrating).Leave a comment:
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Those are extremely rare and still get destroyed or drop on the ground. Ranged shouldn't be any more of a chore than melee, it doesn't do any more damage (in this part of the game) and you are still limited by good ammo (for any class that isn't Archer). Lots of things get phased out later in the game, plain ammo from town shops should be too.Last edited by clouded; December 22, 2016, 15:31.Leave a comment:
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I believe there are occasional ammo "of Returning" late in the game.Leave a comment:
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Please add a magical ammo type around DL50 that always returns to your pack and doesn't get destroyed. I get really tired of having to buy ammo, rest at the inn, switch towns, buy ammo, everytime I recall back to town (which is often). It would also stop you from having to pick up ammo all the time, this stuff is fine early on but gets really old when archery is your main form of offense.Leave a comment:
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Not sure if it's a bug, but the poison needle can still be enchanted with minor enchant from the craft bookLeave a comment:
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I believe they don't prevent you from leaving if they are asleep. Seems like intended behavior rather than a bug.Leave a comment:
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I am definitely still seeing this bug in 5.0.3. At one point, I was able to escape to the World Map with a large pack of Spiders within my LOS. Definite bug.Leave a comment:
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It seems that this sometimes ends as (j - i) / 0. Found it while I was playing beastman chaos-warrior and polymorphed myself way too much.Code:[COLOR="SlateGray"] [COLOR="Gray"]/* XXX XXX XXX Apply "encumbrance" from weight */Found another zero-division error. While playing around with my fork. if (j > i) p_ptr->pspeed -= ((j - i) / (i / 5));[/COLOR]
I guess the reason is that when polymorphing your stat might end up as negative / 0, which causes weight_limit() to check out-of-bounds and return nonsense ( 0 )[/COLOR]
Disregard that, it was actually bug in my fork instead. I altered mutate_player to be less game-ruining (rolls x = 4+d6, siphons x points from score A to score B, saving throw after each siphon), but apparently my checks for the ability-score bounds failed.
And talking about chaos-warriors, the patrons are not randomized due to new birth-system. That's an easy fix though, just throw this in _birth_finalize(void):
Code:if (p_ptr->pclass == CLASS_CHAOS_WARRIOR) p_ptr->chaos_patron = randint0(MAX_PATRON);
Last edited by floatRand; December 6, 2016, 13:20.Leave a comment:
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A minor one. Produce food should probably produce water if you're an Ent. Either that or just make it satisfy hunger.Leave a comment:
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Anyone noticed that PosChengband has more character dumps (i.e. is perhaps more popular) than Sil nowadays?
Last edited by HugoVirtuoso; December 5, 2016, 12:18.Leave a comment:
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You can submit bugs on the issue tracker on github here.Originally posted by MochtPerhaps it would be a good idea if there was an official buglist
Could something of that kind be done on github
Perhaps people could vote on which bugs they would most like to be fixed
But as I understand it Chris spends a lot of his time without internet access and doesn't use the github website very often, so maybe not the best solution.Leave a comment:
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Don't forget sexy death-swords, who get to start their lives as a death-whip instead!Originally posted by MochtI have found a few bugs
They get over it the first time they evolve though, and in any case it isn't new to the latest version.Leave a comment:
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