Not on my pre-compiled Windows Console version (the Windows console doesn't support multiple windows from the same app), but I've not done anything to nobble the multi-window code; so if someone compiles the source on a different platform then multi-window should work fine.
No. None of the menus auto-expand. I suppose it could go in as an additional option.
Ye Olde Save Scumming - make a back-up copy the save file after creating the character, and then after you've died replace the original with the back-up.
There's some legacy point buy code in the source, but it's currently disabled.
No, it isn't. Well, it has it's silly moments; but you shouldn't get that sort of insta-death (which is inherited from Zangband, not something I added) unless you're playing a chaos warrior or chaos mage. Those two classes are designed to be "live fast, die young" in that they get random bonuses and penalties. The bonuses can be great, but the penalties can kill you. The other classes are more serious.
Is there an option to always expand the Wield menu? (i.e. auto-hit * after w)
Is there a way to restart with the same character (i'm dying a lot after a very short amount of time while I get used to the system / variant)
Is there a point buy system instead of ye olde annoying auto-roller ?
Edit: uh... tried a chaos warrior, killed Grip, god awarded me with insta-death. Is the rest of the variant as silly as insta-deaths without any player control?
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