Hello, I was a massive fan of Angband and ToME 2 in the 2000s, and won a couple of times, but only with some savescumming to save myself from a lot of deaths that I (and I think a fairly large base of players) feel were unfair or unavoidable. I am FAR from a particularly good player, but there are several things in the Angband/ToME 2 gameplay experience that I found distasteful, including several kinds of instadeaths, MANY unavoidable deaths without prior spoiling and some of the manual grind involved.
Despite this, no other roguelike I've played since (DCSS, ToME 4, Brogue, some NetHack) has ever given me the same in-game feeling, atmosphere and incredibly immersive experience and flavour. I'm really attached to the Tolkienan setting, and I'd love to play a roguelike that takes what Angband and its variants (especially ToME 2, with its multiple dungeons, thematic variety in dungeons and general expansion of classes, races and playstyles) and derivates had, and evolves the game further, while ironing out the generally perceived problems with Angband and ToME 2?
TLDR; what are the current frontrunners of the Tolkien setting roguelikes that significantly improve upon and evolve Angband and its close variants?
Despite this, no other roguelike I've played since (DCSS, ToME 4, Brogue, some NetHack) has ever given me the same in-game feeling, atmosphere and incredibly immersive experience and flavour. I'm really attached to the Tolkienan setting, and I'd love to play a roguelike that takes what Angband and its variants (especially ToME 2, with its multiple dungeons, thematic variety in dungeons and general expansion of classes, races and playstyles) and derivates had, and evolves the game further, while ironing out the generally perceived problems with Angband and ToME 2?
TLDR; what are the current frontrunners of the Tolkien setting roguelikes that significantly improve upon and evolve Angband and its close variants?
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