[Announce] Poschengband 3.3.0 Released

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  • krazyhades
    replied
    I keep the chat open in a monitor right next to the one that's broadcasting. I can keep it on the broadcasting screen so as to allow non-live listeners to see what I'm responding to, but I do keep chat uncovered.

    edit: and for live viewers to assess message delay time.

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  • HugoVirtuoso
    replied
    Suggestion: leave chat windows visible if possible so players can leave tips. Not everyone has a mic.
    Last edited by HugoVirtuoso; June 24, 2014, 21:11.

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  • getter77
    replied
    Caught the archive stream this morning---this Cyclops is definitely going places on top of some of those crazy gear finds.

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  • krazyhades
    replied
    Okay, termcasting is being stubborn, but I'm going live for now anyways.

    edit: Stream down for now at least, because it was pretty empty and I have a bit of prep to do before my flight tomorrow AM.
    Last edited by krazyhades; June 24, 2014, 04:40.

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  • krazyhades
    replied
    I'm working right now on setting up termcasting. I'll post again when I succeed or give up. In either case, I will be streaming within the hour. I'll post when I go live.


    Should be a long stream for most/all of tonight, since I have a flight in the morning and my sleep schedule is already screwed up.

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  • chris
    replied
    Originally posted by debo
    Ah, I see what probably happened here. Some unique dropped it, I picked it up and the new auto-id code id'ed it before I saw the ego. My local branch identify does the exact same thing as *identify*, which I guess caused the problem. Sorry to bug you!
    No problem. There probably are scenarios not handled. Add a call to ego_aware(o_ptr); to fix things:
    Code:
        old_known = identify_item(o_ptr);
        o_ptr->ident |= (IDENT_MENTAL);
        ego_aware(o_ptr);

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  • debo
    replied
    Originally posted by chris
    I can't reproduce a problem. Savefile?

    Edit: You probably managed to *ID* the amulet without becoming aware of the ego kind. Do you recall where you found the amulet and how you *identified* it?
    Ah, I see what probably happened here. Some unique dropped it, I picked it up and the new auto-id code id'ed it before I saw the ego. My local branch identify does the exact same thing as *identify*, which I guess caused the problem. Sorry to bug you!

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  • chris
    replied
    Originally posted by debo
    Not sure what's up here but I'm wearing this:

    a Torc of the Hero (+2,+2) [+5] {Fe;FaSiRg[F(StDx}

    And in my resistances chart, it doesn't show any of rFear, FA, see invis, regen, etc.

    The 'fire aura' row shows the aura's power, but it doesn't have the '+' flag under the amulet column.

    Edit: I should note that I do actually get all these powers, they just don't show up on the charts.
    I can't reproduce a problem. Savefile?

    Edit: You probably managed to *ID* the amulet without becoming aware of the ego kind. Do you recall where you found the amulet and how you *identified* it?
    Last edited by chris; June 21, 2014, 13:34.

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  • debo
    replied
    Not sure what's up here but I'm wearing this:

    a Torc of the Hero (+2,+2) [+5] {Fe;FaSiRg[F(StDx}

    And in my resistances chart, it doesn't show any of rFear, FA, see invis, regen, etc.

    The 'fire aura' row shows the aura's power, but it doesn't have the '+' flag under the amulet column.

    Edit: I should note that I do actually get all these powers, they just don't show up on the charts.
    Last edited by debo; June 21, 2014, 12:29.

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  • getter77
    replied
    I caught the stream archive today and definitely enjoyed it krazyhades---definitely hope you keep it going/keep archiving 'em and attack at more of the various crazy classes(Red Mage was interesting to be sure though) and such in v3.3.3

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  • krazyhades
    replied
    It was great to have you, Fizzix, Patashu, and some random Redditors (I think? else alternate screennames) to join me last night! Glad to see that you were inspired to play more Red Mages yourself.

    I could try setting up termcasting simultaneously with my streaming. If I got that set up correctly, one could use the twitch chatroom without the twitch stream (popout chat, close stream, used popped-out chat). I know that at least clouded also likes termcast format for consumption.

    I was HellHathNoFury, a female Balrog Red-Mage with the Sexy personality. I died foolishly on the Tengu and Death Swords quest, tiptoeing too close to a sword in an attempt to light the room. Still, I countered the tengus with a Phase Spider summoning, which was awesome. I had a really promising early game because of an insane =Combat(+0,+10) for the Warg Quest reward. I was unable to capture death dumps, as usual I have trouble because I just hit space a few times and it quits. I guess I'm just too used to Vanilla's death menu.

    Anyways, I'll be playing more descendants of her, possibly even this evening. If I stream one or more attempts, I'll post here.

    Leave a comment:


  • HugoVirtuoso
    replied
    Originally posted by krazyhades
    Anybody here? I'm just live with a PosChengband stream at twitch.tv/krazyhades. I'd love to have any of you over in chat or better yet on voicechat through skype, google, ventrilo, mumble, teamspeak, you name it!

    Also, Bullroarer JUST stole our first corpse (Wolf) and got away with it!
    I checked it and left a few messages on the Balrog you were playing. Nice to see a live game. Unfortunately, twitch re-buffers too often for me. Blame it on my wretched Verizon connection.

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  • krazyhades
    replied
    Anybody here? I'm just live with a PosChengband stream at twitch.tv/krazyhades. I'd love to have any of you over in chat or better yet on voicechat through skype, google, ventrilo, mumble, teamspeak, you name it!

    Also, Bullroarer JUST stole our first corpse (Wolf) and got away with it!

    Leave a comment:


  • chris
    replied
    Originally posted by HugoTheGreat2011
    So, ID by town service for 100 gold still makes players aware of egos. Is thiis intended? And again, I'm referring to the cheap 100 gold town ID service. ID by scroll is working as intended. That said, how is the regular ID (NOT the *Identify*) by spellcast (Wild-Talent/Mage/etc.) or ID by Stone of Lore supposed to function?
    There is a bug when stocking egos in shops. This makes the player aware of the ego type and perhaps this is what happened? At any rate, you'll need to actually purchase an item from a shop to get "awareness" for next release. The 100gp cheap town ID service should not be having this effect.

    Ego awareness should only happen when:
    [1] *Identify*
    [2] Sell item in town.
    [3] Buy item in town.

    Apollo's shine is always radius 3.

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  • HugoVirtuoso
    replied
    * Wilderness monsters are now generated awake when the player is ambushed. It seemed weird to get ambushed by sleeping monsters
    This officially makes the wilderness ambushes more dangerous in the early game.

    * The player is no longer automatically "aware" of ego items. This means the first time you find a Pattern weapon, you won't know anything about what it does. Once you *identify* it, however, the ego type in question gets marked as "aware" so the next time you find one, you will know about the common ego attributes (but not the extra powers, of course).
    I'm not sure if this is still true with the ordinary Slay weapons. In one game, I ID'ed a Beaked Axe of Slay Giant (from the Thieves quest) with a regular Identify scroll without making me "aware" of its slay damage against Giants. But then later in the same game, IDed a Long Sword of Slay Orc via the Outpost ID service that costs 100, and this made me aware of the ego...by showing the actual damage against Orcs.

    So, ID by town service for 100 gold still makes players aware of egos. Is thiis intended? And again, I'm referring to the cheap 100 gold town ID service. ID by scroll is working as intended. That said, how is the regular ID (NOT the *Identify*) by spellcast (Wild-Talent/Mage/etc.) or ID by Stone of Lore supposed to function?

    Edit - This was was a one-time incident. I have not been able to reproduce this since. Recently, I picked up this Guisarme that appeared to increase my INT by +1. When I ID'ed it at the Town Service for 100 gold, it did NOT YET reveal the ego property of Slay Animal.

    Edit #2 - Asleep monsters showing up during wilderness ambushees still occurs in 3.3.3, occasionally. I just spotted a sleeping Half-Troll during one particular ambush west of the Castle entrance while playing my Apollo parentage Wild-Talent.

    Edit #3 - Random question - Does Apollo's 'Shine' increase in radius later in the game?
    Last edited by HugoVirtuoso; June 16, 2014, 07:07.

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