[Announce] Poschengband 3.3.0 Released
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Maybe there should be in-game alert option notifying players that "It is the 1 hour mark. Take a break?" This could help reduce game fatigue and chances of dying due to...fatigue. With less fatigue, players are less likely to make mistakes, thus, can play more prudently.Last edited by HugoVirtuoso; July 3, 2014, 23:07. -
Chris, I have a desperate request. Can you code up a game option that when activated makes the player play with patience, calm, forethought, and general prudence? That would be great.
Thanks.Leave a comment:
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You can check actual speed via Probing (being a half-titan makes this trivial if you can "waste" the turn).
That said, I'd think speed range in numbers would fit for "thoroughly" learned monsters, similar to how AC, health and damage numbers are learned.Leave a comment:
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"Generated with up to +5 speed"
Whoah I had no idea monsters were generated with variable speed. I just thought they got variable turn-taking.Leave a comment:
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The "disturb whenever any viewable monster moves" option does not disturb when a monster moves into line of sight. This makes the rest command dangerous, doubly so during the torch-wielding stage of the game, since you do not get disturbed until the monster is adjacent.
edit: or maybe I'm just an idiot? Anyways. I hate resting during the thief quest and getting stuff stolen without a round of them next to me. Maybe they're just double-moving?Leave a comment:
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The "disturb whenever any viewable monster moves" option does not disturb when a monster moves into line of sight. This makes the rest command dangerous, doubly so during the torch-wielding stage of the game, since you do not get disturbed until the monster is adjacent.
edit: or maybe I'm just an idiot? Anyways. I hate resting during the thief quest and getting stuff stolen without a round of them next to me. Maybe they're just double-moving?Leave a comment:
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What keys do you all use to hold macros, besides tab?
I use the roguelike keyset, and I find it's pretty densely in use. I'm not sure how to set up a macro that uses ALT. The Interact With Macros > Create a Macro command has trouble reading ALT-Q (for example) for me.
The help file on macros indicates that there should be something I can open and edit, but I'm not sure where it lives given that the /lib/user/ pref files say they are dumps that will get overwritten.
edit: going with the num keys for nowLast edited by krazyhades; June 28, 2014, 07:01.Leave a comment:
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Yeah, I know. I've played them. They can remove regular cursed equipment with their brute strength. Though I vaguely remember having trouble with a cursed lamp that I couldn't take off...Leave a comment:
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I was referring directly to the Berserker class. Berserkers always have a 100% failure rate for all scrolls and all magical devices in PosChengband.Leave a comment:
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The Rune-Sword is permanently cursed and increases in weapon dice, and accuracy and damage the more you use it to kill monsters. You will have to spend a **VERY LONG** period of time killing monsters with this to see it effectively grow in power.
And permanently cursed means you will be stuck forever once you equip the Rune Sword. The only way to get this off is to use a Scroll of Mundanity. But, as a Berserker...you can't!!Leave a comment:
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Should a berserker ever use a rune sword? It's perma cursed and I worry about not being able to un-equip it. What benefits do those swords gain on leveling up?
My char is here: http://angband.oook.cz/ladder-show.php?id=16344
Any other comments/tips would be welcome, too. I bet my item stats are an outlier compared to most playersWhat was new in 3.3.4?
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