FAangband 1.4

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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    Originally posted by clouded
    elliptic also had this happen. We think it is to do with the water Morgy creates with his storms. I think it might have only started happening after the vision changes, perhaps. I don't remember encountering it before then and it happened my last two wins.
    OK, this is really helpful.

    Originally posted by clouded
    I had some fun making vaults a while back. I've been holding on to them for a while, only now got around to playing a game to try test them naturally. Add any you like.

    I'm not sure if you'd be interested but that game was also testing some changes to monster.txt, primarily changing the wraith uniques. Details of that. I liked how they turned out. They felt a little like milestones, once you get to their depth they show up very quickly (especially Uvatha teleporting to you and Adunaphel moving through walls) and they were respectably tough, I had to drop !healing on them all. The other stuff was mainly whimsy so I won't bother you with it, though I will say that Smaug definitely doesn't have stats befitting of a DL90 unique and Draugluin has melee tamer than Mim.
    These are all just great - I will definitely use both eventually. I don't know when I'll actually get to doing any stuff on FA, but the vaults will probably end up in V
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • hernaldog
      Rookie
      • Apr 2014
      • 21

      Spanish Translation Project - Nothing to be done for ...src\Makefile.win

      Hi
      I have a project about to translate de game to Spanish language, I've translate 15% of all text, items, monsters, etc.

      Now I like to compile to test my translation, I've installed Cygwin (its in C:\cygwin64) and I add the Enviroment path. I write the command:

      > make C:\FAangband-1.4.4\src\Makefile.win
      And I Get the Error:

      Code:
      C:\FAangband-1.4.4\src\M
      akefile.win
      cygwin warning:
        MS-DOS style path detected: C:\FAangband-1.4.
      4\src\Makefile.win
        Preferred POSIX equivalent is: /cygdrive/c/FA
      angband-1.4.4/src/Makefile.win
        CYGWIN environment variable option "nodosfilewarning" turns off this warning.
        Consult the user's guide for more details about POSIX paths:
          http://cygwin.com/cygwin-ug-net/using.html#using-pathnames
      make: Nothing to be done for 'C:\FAangband-1.4.
      4\src\Makefile.win'.
      Then I try with "-f" argument:

      > make -f C:\FAangband-1.4.4\src\Makefile.win

      HTML Code:
      C:\FAangband115\src\Makefile.win:33: Makefile.inc: No such file or directory
      make: *** No rule to make target 'Makefile.inc'.  Stop.
      In the line 33 is:

      include Makefile.inc

      But this file is in my folder!

      Help please!!
      La web de Dark-N - Traducciones de Juegos
      http://darkn.romhackhispano.org/

      Comment

      • hernaldog
        Rookie
        • Apr 2014
        • 21

        Nothing to be done for ...src\Makefile.win

        Hi
        I have a proyect about to translate de game to Spanish language, I've translate 15% of all text, items, monsters, etc.

        Now I like to compile to test my translation, I've installed Cygwin (its in C:\cygwin64) and I add the Enviroment path. I write the command:

        > make C:\FAangband-1.4.4\src\Makefile.win
        And I Get the Error:

        Code:
        C:\FAangband-1.4.4\src\M
        akefile.win
        cygwin warning:
          MS-DOS style path detected: C:\FAangband-1.4.
        4\src\Makefile.win
          Preferred POSIX equivalent is: /cygdrive/c/FA
        angband-1.4.4/src/Makefile.win
          CYGWIN environment variable option "nodosfilewarning" turns off this warning.
          Consult the user's guide for more details about POSIX paths:
            http://cygwin.com/cygwin-ug-net/using.html#using-pathnames
        make: Nothing to be done for 'C:\FAangband-1.4.
        4\src\Makefile.win'.
        Then I try with -f argument

        > make -f C:\FAangband-1.4.4\src\Makefile.win

        HTML Code:
        C:\FAangband115\src\Makefile.win:33: Makefile.inc: No such file or directory
        make: *** No rule to make target 'Makefile.inc'.  Stop.
        In the line 33 is:

        include Makefile.inc

        But this file is in my folder!


        Help please!!
        La web de Dark-N - Traducciones de Juegos
        http://darkn.romhackhispano.org/

        Comment

        • Zireael
          Adept
          • Jul 2011
          • 204

          1.44.

          Macro.txt in help is missing.

          Also, can't find information on debug commands - they are simply not listed anywhere - and the debug command function is present. Help?

          Comment

          • Malak Darkhunter
            Knight
            • May 2007
            • 730

            Is there any way specificaly you have to compile FA for Linux? I have tried a couple different ways and I get errors.

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9637

              Originally posted by Zireael
              Macro.txt in help is missing.
              Sorry - the file got renamed to keymap.txt, but I failed to update the name in command.hlp. So you can look at the file from outside, but not in-game.

              Originally posted by Zireael
              Also, can't find information on debug commands - they are simply not listed anywhere - and the debug command function is present. Help?
              There's a list in lib/info/Spoil/Wizard_commands.txt
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9637

                Originally posted by Malak Darkhunter
                Is there any way specificaly you have to compile FA for Linux? I have tried a couple different ways and I get errors.
                So I would go
                Code:
                ./configure --enable-sdl
                make
                sudo make install
                You can leave off the --enable-sdl if you don't want to use the SDL frontend, but I always do.

                If there is no configure script, you can try running
                Code:
                ./autogen.sh
                first.

                If none of that works, let me know where it went wrong.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Malak Darkhunter
                  Knight
                  • May 2007
                  • 730

                  ./configure --enable-sdl
                  make
                  sudo make install
                  works

                  compiling without sdl dosen't work though,but happy to get something to work anyways, thanks.

                  Comment

                  • Ingwe Ingweron
                    Veteran
                    • Jan 2009
                    • 2129

                    Where is map of Middle-Earth?

                    Have been playing FAAngband for the first time, but have not been able to find the map of Middle Earth. I know I saw something of a map relationship chart in the character creation process, but now under the help "?" exploring the wilderness and dungeons, map of Middle-Earth, the response is "Cannot open Maps.txt" and there is no maps.txt in the edit files that I could find.
                    “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                    ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9637

                      Originally posted by Ingwe Ingweron
                      Have been playing FAAngband for the first time, but have not been able to find the map of Middle Earth. I know I saw something of a map relationship chart in the character creation process, but now under the help "?" exploring the wilderness and dungeons, map of Middle-Earth, the response is "Cannot open Maps.txt" and there is no maps.txt in the edit files that I could find.
                      Yeah, I changed the filename and forgot to change all the references to it.

                      The actual file is lib/help/mapmode.txt.
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • Malak Darkhunter
                        Knight
                        • May 2007
                        • 730

                        Originally posted by Malak Darkhunter
                        ./configure --enable-sdl
                        make
                        sudo make install
                        works

                        compiling without sdl dosen't work though,but happy to get something to work anyways, thanks.
                        Off my Sangband kick going back to FA for awhile, downloaded source from FA website
                        and....
                        ./configure
                        make
                        sudo make install

                        worked just fine now no problems maybe its my newer version of ubuntu linux or maybe Nick fixed something I don't know but cool.

                        I'm kind of curious is there plans to update FA to the newer codebase once all the bugs are settled in V 4.0? Would be cool to keep this surviving over the years.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9637

                          Originally posted by Malak Darkhunter
                          I'm kind of curious is there plans to update FA to the newer codebase once all the bugs are settled in V 4.0? Would be cool to keep this surviving over the years.
                          I'm kind of curious too.

                          When I've made so many changes to Vanilla that everyone wants me to stop for a while might be a good time to work on it
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • jrodman
                            Apprentice
                            • Feb 2009
                            • 56

                            A suggestion for FA-Angband, after playing what I think is the current version (1.4.something...).

                            It was pretty unclear what the difficulty value was supposed to mean. The word difficulty suggested some things were probably supposed to be harder than others in some way, but I couldn't tell what the value meant, nor whether a higher number meant a harder game, nor the other way around, or something else.

                            Since I was new to the game, i wanted the maximally easy character to get started, so picked one with the best stats. And died. And died. And died.

                            Here my streak of stubbornness kicked in. I thought this is an option offered for starting the game, so surely it must be possible to start this way. After rolling around 50 characters (really, there should be a faster restart loop if this setting should remain unchanged), I gave up and turned on cheat death for the first time. I would try to kill a single enemy before dying. Every once in a while I succeeded. Once I was high enough level, I was able to head south through the killing fields to the lower level areas of the game. At this point, the gauntlet past, my endorphins crashed and a I quit the game. I don't think I'll go back to it.

                            Still, I think the introductory menu could use clarification, or at least the help text files.

                            Comment

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