
Then it brings up information on the creature:

This is based on the monster memory mockup I made awhile back. It's not complete -- most obviously, I don't have spell information up yet because no monsters have spells yet (they need to be copied over from the old data files), but also I have rather anemic drop information (I spent basically zero time on figuring out how to describe LootTemplates), and the melee descriptors look kind of weird. But the basic principle is sound.

Leave a comment: