It appears that there's a bug with WEIRD_MIND in 1.0.3. (Compiled on 64-bit Linux from source.)
The description off the old Chengband wiki says it grants RES_CONF, but it doesn't any longer (apparently). However, the character sheet shows a "+" in the "@" column even though the percentage is "0%".
I don't know if the removal of RES_CONF was intentional (it does seem to make the Weird Mind ability pretty useless), but there's some inconsistency here that should probably be fixed.
The description off the old Chengband wiki says it grants RES_CONF, but it doesn't any longer (apparently). However, the character sheet shows a "+" in the "@" column even though the percentage is "0%".
I don't know if the removal of RES_CONF was intentional (it does seem to make the Weird Mind ability pretty useless), but there's some inconsistency here that should probably be fixed.
Also note that immunity to hallucination is rather useful in my opinion. If you only have a single source of chaos resistance you can still be made to hallucinate if you fail a saving throw (about 9%). Hallucination can be quite fatal later on in the game.
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