[Announce] PosChengband 1.0.0
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Found a nice bug... My Angel has ultra dispel evil, which doesn't cost mp and doesn't take any time to cast. I haven't used it much, so I've only just noticed it... though I think I used it earlier on and it didn't act that way. The main thing which I can see which may have caused it is Thengel's spellpower+ thing.
I'll send my savefile to your email, chris.Comment
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Found a nice bug... My Angel has ultra dispel evil, which doesn't cost mp and doesn't take any time to cast. I haven't used it much, so I've only just noticed it... though I think I used it earlier on and it didn't act that way. The main thing which I can see which may have caused it is Thengel's spellpower+ thing.
I'll send my savefile to your email, chris.Comment
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Found a nice bug... My Angel has ultra dispel evil, which doesn't cost mp and doesn't take any time to cast. I haven't used it much, so I've only just noticed it... though I think I used it earlier on and it didn't act that way. The main thing which I can see which may have caused it is Thengel's spellpower+ thing.
I'll send my savefile to your email, chris.Comment
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1.0.13 has been uploaded here.
* This release fleshes out the Demon monster race adding new 3 new forms: Tanar'ri, Cyberdemon, and Servant of Khorne.
* Brought back offensive scrolls (cf the Speed Reader demigod power for a combo).
* Added a new uber-rare, uber-powerful amulet type.
* Added rods of escaping.
* The Trump Card now activates for teleport every turn.
* The Armageddon Stone now activates for destruction (Perhaps jellies now have a chance?)Comment
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If you'd like them to be hurt by stone to mud, you may add the HURT_ROCK flag in r_info.txt.Comment
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1.0.14 release here:
* Cyberdemon playtest changes.
* All monster races have had their skills redone. Skills are generally class based while monster races are race based, so I recoded the skill system to accommodate the monster races. In the process, I think many monster races had too much fighting prowess, so they have been suitably adjusted. Here is a table of current racial skills (Feel free to comment):
Code:--- Table 2 - Monster Skill Bonus Table --- Dsrm Dvce Save Stlh Srch Prcp Melee Bows Jelly 25+12 18+7 37+11 8+0 14+0 7+0 70+30 30+7 Spider 25+8 40+15 38+10 6+0 20+0 15+0 56+18 30+7 Great Hell Wyrm 28+8 35+9 38+10 2+0 25+0 26+0 70+20 30+7 Great Ice Wyrm 28+8 35+9 38+10 2+0 25+0 26+0 70+20 30+7 Great Storm Wyrm 28+8 35+9 38+10 2+0 25+0 26+0 70+20 30+7 Great Bile Wyrm 28+8 35+9 38+10 2+0 25+0 26+0 70+20 30+7 Great Venom Wyrm 28+8 35+9 38+10 2+0 25+0 26+0 70+20 30+7 Spectral Wyrm 28+8 35+10 38+11 4+0 25+0 26+0 50+15 30+7 Great Wyrm of Law 28+8 40+11 40+11 2+0 25+0 26+0 55+15 30+7 Great Wyrm of Chaos 28+8 40+11 40+11 2+0 25+0 26+0 55+15 30+7 Great Wyrm of Balance 28+8 35+10 35+10 2+0 25+0 26+0 50+15 30+7 Ethereal Dragon 28+8 35+10 37+11 4+0 25+0 26+0 52+15 30+7 Great Crystal Drake 28+8 35+7 40+12 1+0 25+0 26+0 70+22 30+7 Ancient Bronze Dragon 28+8 35+10 38+11 3+0 25+0 26+0 55+15 30+7 Ancient Gold Dragon 28+8 35+9 38+11 2+0 25+0 26+0 55+20 30+7 Steel Dragon 28+8 18+7 40+15 0+0 10+0 7+0 75+30 30+7 Lich 30+7 45+15 38+12 5+0 20+0 30+0 34+6 20+7 Xorn 25+12 20+8 31+10 1+0 14+0 5+0 56+20 30+7 Angel 25+7 35+13 40+15 3+0 18+0 12+0 48+18 35+13 Hound 25+8 20+8 31+10 4+1 20+0 15+0 56+20 30+7 Fire Giant 25+10 18+7 30+10 -1+0 13+0 7+0 75+34 55+31 Frost Giant 25+10 18+7 30+10 -1+0 13+0 7+0 75+34 55+31 Storm Giant 25+10 18+7 30+10 -1+0 13+0 7+0 70+30 55+30 Greater Titan 25+11 20+8 32+10 -1+0 15+0 10+0 75+35 50+30 Beholder 30+10 50+20 47+15 7+1 20+20 20+20 34+12 20+7 Greater Balrog 20+12 35+11 40+15 -2+0 10+0 7+0 75+35 30+7 Marilith 20+12 35+11 36+10 1+0 16+0 10+0 56+20 35+11 Bloodthirster 20+12 20+8 40+10 -1+0 13+0 7+0 70+32 30+7 Cyberdemon 20+12 18+6 31+9 -1+0 13+0 7+0 75+35 30+7 Hydra 25+12 21+10 35+10 1+0 10+0 7+0 62+25 30+7 Leprechaun 30+12 45+18 38+11 12+2 24+0 16+0 48+13 60+28
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Code:chance = fighting_skill + to_h_bonuses * 3
Code:randint0(chance) >= ac*3/4
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I just uploaded 1.0.15 here.
This release adds trolls to the list of player monster races. Another strong melee race, trolls have amazing powers of regeneration. In addition, players may choose from the following subtypes:
* Ettin: Two headed trolls that get extra amulet and helmet slots.
* Storm Troll: A fast troll with access to elemental attack spells.
* Spirit Troll: A passwall troll.
* Troll King: A fast troll with an extra damage bonus in melee.
The boss monster for trolls is Ulik the Troll, of course!
Also, I toned down Death Scythes a bit, but they are still best avoided.
Jellies have been redone. Please do not upgrade existing jellies from older releases!
* Jellies can now read scrolls (Suspend you disbelief ... Nobody has ever heard a jelly, so its hard to understand how they do it). Of course, their device skills are really bad.
* Jellies lose 2 equipment slots and 1 max attack.
* Jellies lose 10% of their hp.Comment
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