A minimal band

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  • Antoine
    Ironband/Quickband Maintainer
    • Nov 2007
    • 1010

    #16
    Post #3 - Core code

    I wanted to briefly set out my coding strategy.

    I plan to:
    • Begin with a current copy of NPP
    • Add some minor rules from Quickband (cumulative poison, monsters that heal other monsters, a few things like that)
    • Add a 'no terrain' option
    • Pass back to the NPP guys for their interest
    • Keep a copy and rebrand
    • Move to a 50-level dungeon with Sauron on DL49 and Morgoth on DL50 (otherwise new DL X has the same behaviour as old DL 2X)
    • Set the following off: terrain, quests, player ghosts, randarts, store services
    • Remove ranged traps
    • Remove many vaults
    • Reduce the max level size
    • Remove cursed equipment, but allow 'good' items to have negative to-hit
    • Remove egos and jewelery from shops, other than the Black Market
    • Proceed with the various content initiatives in my other posts
    • Remove some monster summoning spells and some types of pits/nests to reflect changes to monster list
    • Remove temp resists from all artifact activations
    • Change artifact distributions as follows: min_depth = MAX(min_depth, min_depth + (60-min_depth)/3), rarity = MAX(rarity, rarity + (10-rarity)/2)
    • Release a test version and iterate.
    Last edited by Antoine; January 9, 2012, 01:53.
    Ironband - http://angband.oook.cz/ironband/

    Comment

    • Malak Darkhunter
      Knight
      • May 2007
      • 730

      #17
      I like were this is going and sounds very fun, very moria like, but still angband.
      For the record I've never been fond of pits/nests. I think monster escorts should be limited as well.

      I played Quickband recently, and not sure if it is your code or Jeff Greenes but I really love the effects of the stinking cloud spell and wand.

      Comment

      • Antoine
        Ironband/Quickband Maintainer
        • Nov 2007
        • 1010

        #18
        Originally posted by Malak Darkhunter
        I played Quickband recently, and not sure if it is your code or Jeff Greenes but I really love the effects of the stinking cloud spell and wand.
        All the cool coding in Quick comes from the NPP guys

        A.
        Ironband - http://angband.oook.cz/ironband/

        Comment

        • Malak Darkhunter
          Knight
          • May 2007
          • 730

          #19
          I had the idea a while back to remove monsters appearing with the Friend flag and in return making that individual monster type more stronger, and worth more experience.

          Comment

          • Antoine
            Ironband/Quickband Maintainer
            • Nov 2007
            • 1010

            #20
            Post #4 - Consumables

            Here is my first cut list of consumables. The list is still longer than I'd wanted but can be pruned further later. You'll notice that some key resources (including stat restoration and all forms of detection) are not available in town and others (temp elemental resistances, >300-point heals, levelporting) are not available at all.

            (-) - not guaranteed in shops
            (X) - never in shops, except perhaps BM

            Potions
            CLW
            CCW (wounds + cuts only)
            Curing (fixes just one status effect, does not restore hp)
            Healing (X) (300 HP, 100 SP, all status effects, life levels)
            Restoration (X) (fixes the most-drained stat)
            Heroism (-)
            Speed (X)
            Might (gain Str+Con, or restore if drained)
            Magic (gain Wis+Int, ")
            Youth (gain Dex+Chr, ")

            Scrolls
            Identify (actually *ID*)
            Phase Door
            Teleportation
            WoR
            Enchantment (-) (weapon or armor)
            Detect Evil (X)
            Detect Doors/Stairs (X)
            Mapping (X)

            Wands
            Stinking Cloud (-)
            Confusion (-)
            Lightning Bolt (-)
            Fireball (-)
            Stone to Mud (X)
            Teleport Other (X)

            Rods
            Detect Doors/Stairs/Traps (X)
            Detect Monsters (X)
            Light (X)

            Staffs
            Teleportation (X)
            Power (X)
            the Magi (X) (does not restore Int)
            Destruction (X)
            Banishment (X)
            Ironband - http://angband.oook.cz/ironband/

            Comment

            • Malak Darkhunter
              Knight
              • May 2007
              • 730

              #21
              Just to be curious on the Rod of light, is it a beam of light or actualy a rod of Ilumination? I find those useful for warriors, also could request rods of recall to please

              Comment

              • Antoine
                Ironband/Quickband Maintainer
                • Nov 2007
                • 1010

                #22
                Originally posted by Malak Darkhunter
                Just to be curious on the Rod of light, is it a beam of light or actualy a rod of Ilumination? I find those useful for warriors, also could request rods of recall to please
                I meant illumination. Is the beam of light indispensable?

                Would you rather have scrolls of recall or a dungeon-only rod of recall? Yer can't have both!!

                A.
                Ironband - http://angband.oook.cz/ironband/

                Comment

                • Malak Darkhunter
                  Knight
                  • May 2007
                  • 730

                  #23
                  Originally posted by Antoine
                  I meant illumination. Is the beam of light indispensable?

                  Would you rather have scrolls of recall or a dungeon-only rod of recall? Yer can't have both!!

                  A.
                  The beam of light is very useful against snaga's cave orcs' jelly's eyes, anything that has the HURT_LIGHT flag. But I eventualy trash it.
                  The Rod of Illumination I like for warriors to be able to light up the rooms.

                  If it's the choice between the 2 I guess Scrolls of WOR is more useable, I have something against scrolls and books, hate them getting burned up, might be why I've started liking the warrior Caste

                  Comment

                  • Mikko Lehtinen
                    Veteran
                    • Sep 2010
                    • 1246

                    #24
                    Originally posted by Antoine
                    Might (gain Str+Con, or restore if drained)
                    Magic (gain Wis+Int, ")
                    Youth (gain Dex+Chr, ")
                    In Fay, I named these same stat pairs Vigor, Wit, and Grace. I like your names, too.

                    Comment

                    • bio_hazard
                      Knight
                      • Dec 2008
                      • 649

                      #25
                      I agree that both the beam and the illumination are useful. Why not combine both? Activate, and it checks whether there are three continuous squares within one square of you. If so, Illuminate, if not, it asks for a target.

                      Comment

                      • Antoine
                        Ironband/Quickband Maintainer
                        • Nov 2007
                        • 1010

                        #26
                        Originally posted by Mikko Lehtinen
                        In Fay, I named these same stat pairs Vigor, Wit, and Grace. I like your names, too.
                        The plan is to move to just 3 stats, but I'm moving through an intermediate step of 'anything that affects one of the pair tends to affect the other'

                        A.
                        Ironband - http://angband.oook.cz/ironband/

                        Comment

                        • Tobias
                          Adept
                          • Dec 2009
                          • 172

                          #27
                          Originally posted by Antoine
                          Post #4 - Consumables
                          Might (gain Str+Con, or restore if drained)
                          Magic (gain Wis+Int, ")
                          Youth (gain Dex+Chr, ")
                          Flavor wise those are fine. Gameplay wise maybe switching Con and Dex would make more sense.
                          As Con is probably the most versatile stat.
                          My Angband videos : http://www.youtube.com/view_play_lis...385E85F31166B2

                          Comment

                          • Antoine
                            Ironband/Quickband Maintainer
                            • Nov 2007
                            • 1010

                            #28
                            Post #5 - Jewelery and egos

                            Here is the list of jewelery and ego types. I'm reasonably pleased with these and don't anticipate them needing further pruning.

                            As noted in a previous post, none of these will be available in town outside the Black Market.

                            Also note that DSMs now become basetypes rather than egos as in NPP.

                            Amulets
                            FA
                            RDark
                            RLite
                            RFear
                            RPois (deep/rare)
                            RConf (deep/rare)

                            Rings
                            SI
                            Slaying
                            Might (+Str/Con)
                            Magic (+Int/Wis)
                            Youth (+Dex/Chr)
                            Speed

                            Weapons
                            4 slays
                            2 brands
                            Defender (RBase, FA, FFall)
                            HA (Blessed, Slay Evil, SI, HL, RFear)
                            +1 blows

                            Ammo
                            4 slays
                            2 brands

                            Shooters
                            Might (+1 to +2)
                            Shots (+1/2 to +1)

                            Armors
                            RAcid (hard only)
                            RBase (robes only)
                            Stealth (soft only)

                            Cloaks
                            RCold
                            Stealth

                            Hats
                            SI
                            RElec
                            Magic (+Int/Wis)
                            ESP

                            Gloves
                            Might (+Str/Con)
                            Agility (+Dex)

                            Boots
                            FA
                            Stealth
                            Speed

                            Shields
                            RFire
                            RDark + RLite

                            (No ego lites or diggers.)
                            Ironband - http://angband.oook.cz/ironband/

                            Comment

                            • fph
                              Veteran
                              • Apr 2009
                              • 1030

                              #29
                              Originally posted by Antoine
                              Hats
                              RElec
                              You see a Hard Leather Cap of Grounding [2,+3]?
                              --
                              Dive fast, die young, leave a high-CHA corpse.

                              Comment

                              • Antoine
                                Ironband/Quickband Maintainer
                                • Nov 2007
                                • 1010

                                #30
                                Originally posted by fph
                                You see a Hard Leather Cap of Grounding [2,+3]?
                                The theory is that the lighting bolt comes down on your head, you see, so a tin hat is useful. Or something like that.

                                A.
                                Ironband - http://angband.oook.cz/ironband/

                                Comment

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