It's increasingly looking like the changes I've been planning to FAangband are just the tip of the iceberg. So here (in a fairly disordered form) are some of the possibilities:
Very interested to hear people's views, as always.
- Nerf to teleportation, especially in wilderness (possibly achieved by bad consequences of teleporting)
- Nerf to digging (make granite permanent?)
- Smaller, more dangerous, dungeons with less gradual progression through levels
- Random dungeons (buildings, camps, whatever)
- Some degree of persistence
- Experience changes, make character level less important
Very interested to hear people's views, as always.
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