FAangband 1.0
Collapse
X
-
I realize that I'm new around here, and this may be a silly question and all, but I noticed on the "Big Things" page (planned new features for FAangband) that there will be "No Selling to Shops" and just wondered that really means what I think it means and what the reasoning for this is. Can anybody shed some light on it?
-JimmyMikeLast edited by JimmyMike; August 11, 2009, 23:10.Comment
-
I realize that I'm new around here, and this may be a silly question and all, but I noticed on the "Big Things" page (planned new features for FAangband) that there will be "No Selling to Shops" and just wondered that really means what I think it means and what the reasoning for this is. Can anybody shed some light on it?
I actually have a new idea on this, but I'll post it in a separate thread.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
It is cheesy, but that wimpy firebolt is quite formidable when your supply of them is unlimited. Cheesy, but irresistibly tempting. Even relatively strong enemies falls easily to the firebolt (x10)/phase/activate/repeat combo. It will carry you to DL20 quickly. It used to work for 1/2 casters too, but I think that has been disabled.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
-
Comment
-
This is an idea of Eddie Grove's. The basic idea is that it removes the collecting of gear just to sell, and gets away from "Angband:Game of Shopping". You can't just ban selling and do nothing else, because then you don't have enough money to buy consumables; Eddie's solution is to increase gold drops.
I actually have a new idea on this, but I'll post it in a separate thread.
-JimmyMikeComment
-
Would this also impact the amount of found items?
The no selling idea does remove one of the current chief purposes of the towns - so I will probably have a rethink of all the town functions as well.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
Nick - 15+d10 sounds good - that should stop it from being ready to recharge as soon as your mana's depleted...Comment
-
Two questions I forgot to ask - are the mobs of mixed 'p's, without any guarded items, deliberate? I seem to encounter them reasonable frequently from DL2 onwards...
Secondly: I spotted the change about reducing the number of artifacts generated at Anf58 - however, this seems, at first glance, to have nerfed the number of items of any quality appearing at Anf 56/58 - or is it that the items are there but just hidden by sand dunes?Comment
-
I believe it is probably to do with the sand dunes, but I haven't actually investigated it too deeply.Comment
-
Secondly: I spotted the change about reducing the number of artifacts generated at Anf58 - however, this seems, at first glance, to have nerfed the number of items of any quality appearing at Anf 56/58 - or is it that the items are there but just hidden by sand dunes?One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
It's basically the sand dune thing. Previously, deserts were made up of rock and rubble, so all items had to be generated on floor or grass, and tended to concentrate on the paths. Now there are a lot of sand dune grids, which can also have items generated on them - so the number of potential spots for items has grown enormously, and the (same number of) items are more spread out.Comment
-
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
Comment
Comment