I have some problems with your last revision 59,
On attempt to save and quit it drops out with "segmetation fault" error, attempts to panic save and corrupt save file, so it cannot be loaded (no error message, just lockdown).
Seems you have made some unsafe changes in save/load code which not allways work.
FAangband 1.0
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Neat - I think that is technically a bug; certainly it's been there since Oangband 0.7.0. I haven't ever thought that mana regen is too fast, so I don't think I'll change anything.Leave a comment:
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Is it a bug, or is it intended, that regeneration ability gives three times more then normal mana regen ?
/* Regeneration ability. A lesser effect on mana in Oangband. */
if (p_ptr->regenerate)
{
regen_amount = regen_amount * 2;
mana_regen_amount = 3 * regen_amount / 2;
}
maybe just coment is wrong.Leave a comment:
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They're meant to be situationally useful. They're unusually light (so more blows), and give RChaos - sometimes that will be what you need.Leave a comment:
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If it went off with every blow then it'd be ridiculous, though -- you'd be continually surrounded by earthquakes, and confused or polymorphed monsters (assuming FA chaotic weapons are anything like Z chaotic weapons). The weapons definitely need to not trigger every hit. Maybe 1 in 10 is too infrequent; I haven't played with them so I wouldn't know. But I'm pretty well certain that 1 in 5 would be too often.Leave a comment:
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... "of Chaos" doesn't seem to work properly on players weapons anyway. I think I mentioned that before, but only had tried on townspoeple which rather died than triggered any weapons effects (shouldn't those be triggered before the damage calculation?!) In the meanwhile, I had about 40 hits on non-townspeople and only noticed 1 "teleport other" (at least, the orc vanished without a trace and, sadly, without any message as well) ...Leave a comment:
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... "of Chaos" doesn't seem to work properly on players weapons anyway. I think I mentioned that before, but only had tried on townspoeple which rather died than triggered any weapons effects (shouldn't those be triggered before the damage calculation?!) In the meanwhile, I had about 40 hits on non-townspeople and only noticed 1 "teleport other" (at least, the orc vanished without a trace and, sadly, without any message as well) ...Leave a comment:
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Does "of Chaos" provide chaos resistance? If so, does rChaos provide rConf in FAAngband?Leave a comment:
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As a necro, you probably don't want to melee much anyway. That would leave you with the choice of Chaos for the occasional good effect in desperate circumstances, or Shocking for the RElec.Leave a comment:
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It's 'of Chaos', +14,+8, 2 blows, 3 per blow. I can't really justify using it since my 'of Shocking' does 5 times the damage. Worse yet, I can't sell it either.Leave a comment:
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Well, no, not yet. I'm almost embarrassed to say that it's a broken sword (1d2) {good}. It doesn't do very much damage, I kinda figured it was of the simple +th/+dam variety. I was really just toting it around to sell eventually.Leave a comment:
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Is your weapon identified? There are some weapons which would do this...Leave a comment:
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