I think everyone has made excellent suggestions: I'd like to focus on whether there is anyway these lessons can be learned before the Dunlending.
The specific problem is that we have a monster who is hard to hit, has a lot of hitpoints and has ranged attacks. Ideally, I'd like ranger players to have encountered monsters which have two of these attributes prior to fighting the Dunlending, in order that they can discover what tactics work against this type of monster.
Hard to hit & ranged attack: The only monsters which the player will have run into up until now which are as hard to hit are snakes. But none of these have ranged attacks. I suspect I'll need to modify one of the existing snakes to have it spit poison.
Lot of hitpoints and ranged attack: Nothing really fits the criteria except Thorn Trees, which don't appear until deeper. Mushrooms don't have the range to be a threat to archers.
Hard to hit and lots of hitpoints: Anything that falls into this category will be a threat to most players...
Edit: I've added a number of monsters to try to make archers have to think about how they fight a bit earlier.
Andrew
The specific problem is that we have a monster who is hard to hit, has a lot of hitpoints and has ranged attacks. Ideally, I'd like ranger players to have encountered monsters which have two of these attributes prior to fighting the Dunlending, in order that they can discover what tactics work against this type of monster.
Hard to hit & ranged attack: The only monsters which the player will have run into up until now which are as hard to hit are snakes. But none of these have ranged attacks. I suspect I'll need to modify one of the existing snakes to have it spit poison.
Lot of hitpoints and ranged attack: Nothing really fits the criteria except Thorn Trees, which don't appear until deeper. Mushrooms don't have the range to be a threat to archers.
Hard to hit and lots of hitpoints: Anything that falls into this category will be a threat to most players...
Edit: I've added a number of monsters to try to make archers have to think about how they fight a bit earlier.
Andrew
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