Obnoxious: trappers and lurkers on quest levels. Currently these mimics are not revealed by any form of detection. You have to walk right into them before you can find them. This is particularly obnoxious during quests when you must kill all the monsters on the level. More than once I've had to spend 15 minutes walking over every tile in the dungeon (or close to it) just to find the last mimic, even after all the other monsters are dead.
Is there some reasonable way to make these monsters less obnoxious on quests?
Is there some reasonable way to make these monsters less obnoxious on quests?
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