So, I'm running Ubuntu Intrepid, and I've compiled the (I think) SDL version. It will run fine, and I can play for as long as I want, but anytime I try to close (via ctrl-X, hitting escape it first window, etc.) the game, it segfaults and freezes, and I have to go to the terminal and "kill" it.
Is this just a bad compile, or a known bug?
Anything I should try? I'm something of a Linux n00b, and I haven't tried source-compiling a *band before.
Is this just a bad compile, or a known bug?
Anything I should try? I'm something of a Linux n00b, and I haven't tried source-compiling a *band before.
Comment