Angband 4.2.2

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  • will_asher
    DaJAngband Maintainer
    • Apr 2007
    • 1124

    So it's supposed to be temporary? weird. It's a weak enough effect, it seems like there's no need to make it weaker by making it temporary. And those rods sell for a lot of money as if they're something valuable.

    (I have 100% trap disarming with my current rogue. I only used the rod that time to identify it so I could get full price when I sold it.)
    Will_Asher
    aka LibraryAdventurer

    My old variant DaJAngband:
    http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

    Comment

    • archolewa
      Swordsman
      • Feb 2019
      • 400

      They are very useful for classss that arent Rogues though. Not every class gets 100% trap disarm, and some traps are *nasty* and some vaults are full of them. Yeah, the fact the disable is temporary is mildly annoying, but I still think they are worth an inventory slot.

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        I never seem to have space to spend a slot on disarming. I'd rather carry !rHeat, !rCold, =rPoison swap, ESP swap, etc.

        Comment

        • archolewa
          Swordsman
          • Feb 2019
          • 400

          Originally posted by Pete Mack
          I never seem to have space to spend a slot on disarming. I'd rather carry !rHeat, !rCold, =rPoison swap, ESP swap, etc.
          I usually forgo the !rCold and !rHeat. The only times I find myself wanting them is for Scarha, Smaug and Itanagast. So if I find a few on the same level, score. Otherwise, whatever. I also dont swap with resistances. Ever. Too easy to forget to put it on before its too late. If I need a ring for rPoison, I wear it, and if that means I give up some damage (which is usually what I use the ring slots for at that point) then so be it.

          Also don't carry many swaps in general, too tedious, too error prone and often too heavy. An ESP weapon is the only exception I will make. If I have ESP on anything else, I just wear it.

          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            i dont understand your fascination with rings of rPois. I would much rather carry a +3 STR or DEX (or damage, but early on the sustains and implicit ability to Dig are far more useful) and kill whatever is breathing poison on me.
            Hounds, early hydra, can be tanked if your DPS is high enough (for instance, WEARING RINGS), and for stronger mobs you just ?phase and chug CLW by the dozen.
            It's not like you got drolems walking around DL30.
            "i can take this dracolich"

            Comment

            • archolewa
              Swordsman
              • Feb 2019
              • 400

              I often go deeper than DL30 without any other source of poison resistance. Also, in standart games, poison resistance is rather rare. Hiltholmir and lucky of Elvenkind are your most likely sources other than a ring.

              Heck, its not unusual to be wearing a single source of rPoison in the endgame
              And dont even ask about rNether.

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                I don't so often carry !rCold, as it's less useful than !rFire. But I would rather carry it than Disarming for almost any character.

                Comment

                • bughunter
                  Adept
                  • Nov 2019
                  • 141

                  Or you can just play as Kobolds.

                  Although I find the innate Hold Life of Hobbits more valuable. To me, Hold Life seems to be the most annoying, inconvenient resist to equip, unless I'm lucky enough to find it on a randart weapon or armor item.

                  Comment

                  • archolewa
                    Swordsman
                    • Feb 2019
                    • 400

                    Originally posted by Pete Mack
                    I don't so often carry !rCold, as it's less useful than !rFire. But I would rather carry it than Disarming for almost any character.
                    Maybe its because I play without WoR, but without access to the shop i just dont find them common enough to be worth carrying. If you use them whenever they might be useful, you very quickly run out of them. If you hoard them for the rare times you will really need them, theyll probably just get destroyed, and otherwise just take up space.

                    The vast majority of big fire breathers fall into two categories for me:

                    1. Not dangerous enough to need !rFire (most red dragons for example)
                    2. Too dangerous/costly to fight even with !rFire (Balrogs for example).

                    Meanwhile, Rods of Disable Trap allow me to loot chests and vaults without fear of being swarmed by powerful enemies or lose access to the loot, or teleported into the same room that I TOd all the vault guardians into. As a bonus, they also allow me to get around a trap without digging, which may be take time or be impossible depending on what the dungeon gives me.

                    They also might get destroyed instead of my Rods of TO, a nice bonus.

                    Comment

                    • Ingwe Ingweron
                      Veteran
                      • Jan 2009
                      • 2129

                      Bug: A spear inscribed to be in the quiver (@v1=g) is not picked up into the quiver if inventory is full, even though there is room in the quiver. Must drop an item, then the spear can be picked up automatically to the quiver (the =g inscription), and then the dropped item must be picked up again.
                      “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                      ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                      Comment

                      • malcontent
                        Adept
                        • Jul 2019
                        • 166

                        Originally posted by Ingwe Ingweron
                        Bug: A spear inscribed to be in the quiver (@v1=g) is not picked up into the quiver if inventory is full, even though there is room in the quiver. Must drop an item, then the spear can be picked up automatically to the quiver (the =g inscription), and then the dropped item must be picked up again.
                        I ran into some awkwardness around this as well. I find that if the inscription slot in the quiver is used things don't work so well. So I tend to inscribe spears/daggers/etc from @f9 and work my way down in slot number.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9647

                          Originally posted by Ingwe Ingweron
                          Bug: A spear inscribed to be in the quiver (@v1=g) is not picked up into the quiver if inventory is full, even though there is room in the quiver. Must drop an item, then the spear can be picked up automatically to the quiver (the =g inscription), and then the dropped item must be picked up again.
                          Yes, this is being worked on.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • DavidMedley
                            Veteran
                            • Oct 2019
                            • 1004

                            I suppose recharge could, after you cast it, ask how many times you want to recharge, and then do that as efficiently as if you spread the wands out and cast 1 on each. But it still wouldn't replace splitting, casting, regaining mana, then casting some more. But maybe it would cover 90% of cases?
                            Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGames

                            Comment

                            • Nick
                              Vanilla maintainer
                              • Apr 2007
                              • 9647

                              Note that the first post-4.2.2 builds have now been produced, with several of the bugs reported here being fixed by backwardsEric. See this thread for details
                              One for the Dark Lord on his dark throne
                              In the Land of Mordor where the Shadows lie.

                              Comment

                              • cjslates
                                Rookie
                                • Mar 2021
                                • 6

                                Single Combat Bug Strikes Again

                                I've been playing version 4.2.2 on a MacBook (with recently updated macOS) for a while with my paladin, and I've used Single Combat numerous times with no problem. But the Single Combat bug just struck again, while I was fighting a draconic quylthulg. I killed it, and nothing happened, I just stayed in Single Combat. Fortunately, I had a recent backup copy of my character, so it didn't inconvenience me too much. I just thought you might like to know about it.

                                Comment

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