Ranger spell review

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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #46
    What mrfy said. How is effective depth calculated for created ammo?

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9637

      #47
      Effective depth is player level. Staff level is used to roll for automatically good (enchanted) and then automatically great (ego).

      Maybe a good buff would be to make it twice player level.
      Last edited by Nick; June 24, 2021, 04:29. Reason: Can't read code, apparently
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • wobbly
        Prophet
        • May 2012
        • 2631

        #48
        My experience is staff power makes little difference and that it is very easy to get good arrows from bad staves just by using multiple staves. By the time you have this spell buying out the magic shop isn't hard and even darkness staves off the ground have reasonable chances of producing something usable at high clvl.

        Comment

        • Voovus
          Adept
          • Feb 2018
          • 158

          #49
          Staff power seems to be the problem. I only used the spell about 20 times or so (wasn't actively using a bow), all around clv 45-50, and among these had:
          Magi -> basic arrows +5,+4,
          Speed -> basic arrows +2,+5,
          Destruction -> basic arrows +0,+0,
          Holiness -> basic arrows +5,+3,
          Slow Monsters -> mithril arrows of demon slaying +7,+11.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #50
            @Voovus
            I've been assuming the spell just calls create object at the given dungeon level. Most of the time, you dont get good stuff.

            Tge benefit of the spell is that with so many arrows to choose from, at least some will be good.

            Comment

            • Estie
              Veteran
              • Apr 2008
              • 2347

              #51
              I started a ranger on live...and black breath cures stuff. Since that was topic to get changed, I wonder if the nightly on live is the newest one ?

              Edit: finally got my hands on a non-bow launcher and it says 1,5 shots/round with the sling, so I guess its the right one.
              Last edited by Estie; June 24, 2021, 16:03.

              Comment

              • ewert
                Knight
                • Jul 2009
                • 702

                #52
                Originally posted by Nick
                [*]Pebbles/shots never break
                My new character's first weapon find of note is a sling of extra might x3 with mid 10s on both hit and dmg.

                Needless to say, DLs 10-20 have never been this easy. XD

                Comment

                • jevansau
                  Adept
                  • Jan 2009
                  • 200

                  #53
                  Trying out a ranger on build 194, and seems pretty good.
                  My impressions may have been altered by finding 2 great launchers though.
                  A Buckland sling x4, +12 dam, +9 shots, +5 dex at DL13 (feeling 6)
                  A Lothlorian long bow x5 +22 dam at DL31 (feeling 6)

                  Still trying to get a feel for how Decoy works now, but the spells do feel like a good progression now.
                  Given how rare launchers are (usually) not being restricted to bows really helps.

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    #54
                    I am still playing 4.2.2. Herbal healing is utterly junk. First: rangers dont optimally melee Ringwraiths. Second: it doesnt even affect Hallucination. Third: ridiculous high fail rate. 4. Healing breath without restoration is of only moderate use. Blackguard spell is way better.

                    Comment

                    • mrfy
                      Swordsman
                      • Jul 2015
                      • 328

                      #55
                      I've been playing a Ranger character and got him up to level 50. First, had mediocre bows, then found an artifact sling, +6 shooting speed, +2 shooting power. Wow.

                      With shots and pebbles never breaking, I'm finding it easy to just keep loading up on better and better ammo, replacing ones of lesser quality. Seems OP.

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9637

                        #56
                        Originally posted by mrfy
                        I've been playing a Ranger character and got him up to level 50. First, had mediocre bows, then found an artifact sling, +6 shooting speed, +2 shooting power. Wow.

                        With shots and pebbles never breaking, I'm finding it easy to just keep loading up on better and better ammo, replacing ones of lesser quality. Seems OP.
                        Yep, looks like randarts need to be nerfed again
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • jevansau
                          Adept
                          • Jan 2009
                          • 200

                          #57
                          Originally posted by Nick
                          Yep, looks like randarts need to be nerfed again
                          To be fair, a buckland can be better than that.

                          One thing I have noted is that in recent releases randart launchers are rarely that great as the main source of damage, although they often have other useful aspects.

                          While I was very lucky early with launchers in my last game, I never found anything as good as that *5 +22 Lothlorien.
                          One artifact longbow that was ~15% worse and a another buckland that was maybe 20% worse, was as good as I found in a completed game.

                          Comment

                          • Pete Mack
                            Prophet
                            • Apr 2007
                            • 6883

                            #58
                            @Nick--
                            That sling is basically a Buckland with other stuff thrown on. Randart launchers are great for pure warriors or pure casters--they invariably make better stat sticks than the two standart shortbows. But for pure damage, only very rarely do you find a Belthronding or Bard.

                            Comment

                            • Selkie
                              Swordsman
                              • Aug 2020
                              • 434

                              #59
                              So to be clear, which version do I need to play to try the ranger changes?

                              Comment

                              • mrfy
                                Swordsman
                                • Jul 2015
                                • 328

                                #60
                                Originally posted by Selkie
                                So to be clear, which version do I need to play to try the ranger changes?
                                Latest pre-release. I get it from https://github.com/angband/angband/releases

                                Comment

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