Creative uses for the worst items in the game

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  • Nick
    replied
    Originally posted by whartung
    So, if you get hit with frost damage, say, EVERY potion is checked for possible destruction?

    So if I have 40 CLW, 40 CSW, 40 CCW, then there's 120 "blown up by frost" rolls?
    No, every slot is checked - so your stack of CLW would be checked, and then 1 or more destroyed if it failed the roll.

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  • whartung
    replied
    So, if you get hit with frost damage, say, EVERY potion is checked for possible destruction?

    So if I have 40 CLW, 40 CSW, 40 CCW, then there's 120 "blown up by frost" rolls?

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  • backwardsEric
    replied
    Well, those arrows would give an item-stealing monster something else to take besides the useful staff, wand, or rod you have stashed away.

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  • VeritasAequitas
    replied
    /me throws away his useless arrows

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  • DavidMedley
    replied
    Oh wow I didn't realize it was reduced THAT much.

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  • Nick
    replied
    Originally posted by DavidMedley
    Is cold damaged reduced by exploding potions? I've heard this happens with acid-splashed armor.
    No, that only happens with worn armor, and only for acid. In this case a random armor slot is picked (body armor, boots, etc), and if the player is wearing an item there with a positive armor class, damage is halved and the item is damaged (unless it ignores acid).

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  • DavidMedley
    replied
    Is cold damaged reduced by exploding potions? I've heard this happens with acid-splashed armor.

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  • Nick
    replied
    Originally posted by Adam
    I thought each item has independent chance of being destroyed by elements so the above trick should mean a difference.
    But someone knowing the code itself could verify this.
    That's correct, every carried item is checked for possible damage/destruction - so the more you carry, the more you have to lose

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  • Adam
    replied
    Originally posted by Ingwe Ingweron
    I think he means loss to fire or acid attacks, blunting some of the damage taken by @.
    I thought each item has independent chance of being destroyed by elements so the above trick should mean a difference.
    But someone knowing the code itself could verify this.

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  • Ingwe Ingweron
    replied
    Originally posted by DavidMedley
    I've never heard of this trick. Does it work?
    I think he means loss to fire or acid attacks, blunting some of the damage taken by @.

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  • DavidMedley
    replied
    I've never heard of this trick. Does it work?

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  • VeritasAequitas
    replied
    always ensure that you have a stack of worthless arrows/consumables that can hopefully get blown up before your important items due to rng

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  • Adam
    replied
    Originally posted by Selkie
    I regularly find randarts with April Fool's activations. I had a main gauche that activates to cure blindness and confusion... but it also had protection against blindness and confusion.
    You can have it as a swap and if a monster surprises you with a confusing/blinding spell then after changing weapon you can also cure your illness. Not likely to happen but not totally useless.

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  • Selkie
    replied
    Originally posted by DavidMedley
    On April Fool's Day the alchemist should sell scrolls of cure blindness and confusion.
    I regularly find randarts with April Fool's activations. I had a main gauche that activates to cure blindness and confusion... but it also had protection against blindness and confusion.

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  • DavidMedley
    replied
    On April Fool's Day the alchemist should sell scrolls of cure blindness and confusion.

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