Remembering which Maia does what is a little easier if you are familiar with the underlying lore; but if you keep forgetting it it's no biggy, since the appropriate tactics for dealing with a Maia - let them keep sleeping and/or TO them on sight - are the same for all of them That's the main problem with making enemies tougher; it doesn't matter how much you buff a monster if @ never fights them, and V both makes not fighting monsters very easy and gives few if any incentives to fight high-level things.
And yes, randarts were already absurdly overpowered in earlier versions and might be even more so now.
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Egavactip: most of those changes happened well before 4.2.1; many date to early 4.x, and the rest existed in 4.2.0 (and for the most part existed in the nightlies for quite a while before 4.2.0 came out); so by this point they're all already pretty old and were often extensively debated at the time. While most of them are things Nick always wanted to do, he did listen to community input before making the final decisions. You might be interested in this thread Big changes are almost always controversial, but there were also plenty of players who approved of them.
I do think it's a pity that V's maintainers have been so down on options. Options allow players to configure and enjoy a game the way they want to configure and enjoy it, and if other people disagree with their views, well, that's why they are options.
And yes, randarts were already absurdly overpowered in earlier versions and might be even more so now.
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Egavactip: most of those changes happened well before 4.2.1; many date to early 4.x, and the rest existed in 4.2.0 (and for the most part existed in the nightlies for quite a while before 4.2.0 came out); so by this point they're all already pretty old and were often extensively debated at the time. While most of them are things Nick always wanted to do, he did listen to community input before making the final decisions. You might be interested in this thread Big changes are almost always controversial, but there were also plenty of players who approved of them.
I do think it's a pity that V's maintainers have been so down on options. Options allow players to configure and enjoy a game the way they want to configure and enjoy it, and if other people disagree with their views, well, that's why they are options.
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