It's really obvious when mithril/adamantine coins are going to turn out to be creeping because they are worth much less than real piles of coins - say, around the 400-500 mark where the real ones are more likely to be 2000 or 4000.
Not sure if that's related to the no-sell boost?
It also seems slightly harsh in that killing the monster is much less lucrative than it perhaps it ought to be?
Not sure if that's related to the no-sell boost?
It also seems slightly harsh in that killing the monster is much less lucrative than it perhaps it ought to be?
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