I know I tend to have little questions so I'll put them here I guess if they come up. I'm level 17 on dlvl 15.
Like in every game with an inventory ever, I am out of carrying spots, and need to not take something.
Candidates: stave of sleep monster, wand of hold monster, amulet of teleportation, which might seem useless, but?
I'm thinking hold/sleep sound great, but don't actually work on the monsters they'd be useful?
Keeping potions of light/serious, neutralize poison, berserk strength, true seeing, infravsion.
Scrolls phase door, recall, treasure, hunger, light, deep descent, blessing.
Wand of magic missiles, stave of mapping.
Ring of digging, torch of brightness, bow (sling equipped), emergency mushrooms.
Ya, I haven't even needed range yet, but keeping best sling, bow, and magic missiles seems prudent.
Like in every game with an inventory ever, I am out of carrying spots, and need to not take something.
Candidates: stave of sleep monster, wand of hold monster, amulet of teleportation, which might seem useless, but?
I'm thinking hold/sleep sound great, but don't actually work on the monsters they'd be useful?
Keeping potions of light/serious, neutralize poison, berserk strength, true seeing, infravsion.
Scrolls phase door, recall, treasure, hunger, light, deep descent, blessing.
Wand of magic missiles, stave of mapping.
Ring of digging, torch of brightness, bow (sling equipped), emergency mushrooms.
Ya, I haven't even needed range yet, but keeping best sling, bow, and magic missiles seems prudent.
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