Liking half-troll warrior

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  • Ingwe Ingweron
    Veteran
    • Jan 2009
    • 2129

    #76
    Originally posted by Soteria
    I'd ditch polymorph. It's not reliable--monsters can resist it and you don't know what you'll get. I've never really used slow or hold monster that much, but slow doesn't seem to last very long. I haven't tested it enough to tell if it's useful in the current version.
    Slow, Confuse, and Stun have all become VERY useful in the Feature Branch (well, now the Master Branch, as they are now one and the same). Possibly too useful to the point of being overpowered. One can reliably slow and stun even Morgoth, though he cannot be confused. Many of the uniques are susceptible to all three. The triple combination is a game-changer.
    “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
    ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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    • Petoften
      Knight
      • Jun 2018
      • 566

      #77
      Originally posted by Soteria
      I'd ditch polymorph. It's not reliable--monsters can resist it and you don't know what you'll get. I've never really used slow or hold monster that much, but slow doesn't seem to last very long. I haven't tested it enough to tell if it's useful in the current version.
      I just tried to polymorph a hydra, didn't work. Not sure what the chances are.

      My rogue held a monster, but the first shot it moved again.

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      • Petoften
        Knight
        • Jun 2018
        • 566

        #78
        What does stun do? When it says something is stunned I don't seem to notice an effect.

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        • Ingwe Ingweron
          Veteran
          • Jan 2009
          • 2129

          #79
          Originally posted by Petoften
          I just tried to polymorph a hydra, didn't work. Not sure what the chances are.

          My rogue held a monster, but the first shot it moved again.
          Hold only works until monster is attacked via weapon, missile or spell, otherwise until it wears off. It's helpful for running away or getting some space before engaging with missiles and spells, but not so great for melee.
          “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
          ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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          • Ingwe Ingweron
            Veteran
            • Jan 2009
            • 2129

            #80
            Originally posted by Petoften
            What does stun do? When it says something is stunned I don't seem to notice an effect.
            I believe monster has a reduced chance to hit @ and has increased failure rate on spells.
            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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            • wobbly
              Prophet
              • May 2012
              • 2629

              #81
              Also some bonus to crit the thing though I haven't looked how much difference it is

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