Playing a rogue
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That was a waste, hard fight with Ibun to get a Helm of Gorlim that prevents fear and paralysis, but a -3 wis/int, -5 searching and aggravates monsters.
The basic stats look nice, but hard to consider it with the aggravate.
It's (+8,+8) [7,+10] <-3,-5>Comment
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Don't melee Mim, and his sons Ibun and Khim. They are early disenchanters and will ruin your gear if you don't have resistance.
The helm aggravates monsters and cancels your stealth. You don't want that.Comment
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Vaults with high level monsters are dangerous. They might also contain shriekers or hounds and vortices which are always awake and could wake other monsters.
Without a means of teleport other (or banishment) and speed vaults are very risky.Comment
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I don't have any of that right now - I even used my speed on a previous unique. I do have a hold monster wand to get some arrows in.Comment
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I am not aware of a 4 by 4 pit. It sounds like a monster pit with dragons, probably some really dangerous in the middle.
It might not be worth the effort.Comment
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I'm not sure if the look command will work before I can see them linf of sight - this is just from a spell that shows them one turn.Comment
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I'm not at all sure I could kill a named big dragon. Even a normal big dragon, who knows.Comment
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