Gear issues

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  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #16
    Originally posted by luneya
    Do we have any useful information on the average power of equipment drops in standarts, as regards the comparison of 3.4 vs 4.1 vs feature branch? It seems to me that if there's a balance issue in standarts, we need to get that fixed first, and then worry about how to balance randart generation.
    I don't think we can have that analysis unless we trust our power rating system, and it's not entirely clear we do.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #17
      @Derakon--
      Surely we have a sufficiently accurate power model to distinguish Dwarven Green DSM, say, from Caspannion? I used the former in the endgame twice in 3.4. Never, in 3.5 and later.

      Comment

      • jevansau
        Adept
        • Jan 2009
        • 200

        #18
        When working on the randart generation code, it would be good to also look at the max level choices.

        Particularly for object types with low average base powers, the max level should be much higher.

        Conversely, for weapons and maybe body armor, the max level should tail off quicker.

        I think min levels are less of an issue.

        Comment

        • fizzix
          Prophet
          • Aug 2009
          • 3025

          #19
          For OoD items my initial inclination was to do some form of a/(mx + b) where x is the level difference and the rest are constants. It will take a bit of effort to fit it into the item generation formulation, but it shouldn't be that bad. And with stats generation we can ensure we're getting roughly the behavior we want.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #20
            @Fizzix-- that'd work fine. It's softer near 0 than pure 1/x behavior, but asymptotically the same. That makes sense- the difference between 1 and 10 levels OOD really doesn't matter, so they should be fairly uniform.

            Edit: I went and looked at your data again for speed rings. This is an excellent proxy for all OOD items. And the real problem (compared to v3.4) seems to be between dl 40 and dl 75, not very early in the game. (Of course it is hard to tell on a linear plot; semilog would be easier to compare.)

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9637

              #21
              Originally posted by jevansau
              When working on the randart generation code, it would be good to also look at the max level choices.

              Particularly for object types with low average base powers, the max level should be much higher.

              Conversely, for weapons and maybe body armor, the max level should tail off quicker.
              Sorry, I don't quite get this. Could you explain in some more detail?
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #22
                Originally posted by Nick
                Sorry, I don't quite get this. Could you explain in some more detail?
                I think the concern is that e.g. the Hard Leather Boots of Feanor, being Hard Leather Boots (a low-level item) would, if they were a randart, have a fairly restrictive cap on how deep they can appear. I don't know if that's actually the case, but certainly an item's max depth should correspond to its power alone, not to its base item.

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  #23
                  The other way holds too: get rid of too many weak ego types at some depth, and essentially every object becomes top notch. (Notably, big three weapons. Also: crowns.)

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9637

                    #24
                    Oh, right, that makes sense.
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

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