Just chatting about a game

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  • Petoften
    replied
    Originally posted by Sideways
    The ring of ice is heaps better, even when you already have cold resistance from Arvedui. Not sure if you've noticed, but rings of ice can be activated too.
    OK, between the rings of 8 and 11 damage and the ice 15, use ice 15 and damage 11?

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  • Petoften
    replied
    Ran into 'Sangahyando of Umbar' and 'Angamaite of Umbar' - the toughest fight yet. Confuse, high damage, high HP, but got them for bad loot.

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  • Sideways
    replied
    Originally posted by Petoften
    Hm, a ring of reckless attacks (5, 5) [-17] for sale...
    The ring of ice is heaps better, even when you already have cold resistance from Arvedui. Not sure if you've noticed, but rings of ice can be activated too.

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  • Petoften
    replied
    Originally posted by Pete Mack
    The answer to a lot of these questions is: try it and find out. Compare damage after determining brands and slays. See if the weapon has useful resistances or abilities that you want to use as a swap.
    Ya, I've been trying them - the ones I ask about usually just say 'tried' or don't identify.

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  • Pete Mack
    replied
    The answer to a lot of these questions is: try it and find out. Compare damage after determining brands and slays. See if the weapon has useful resistances or abilities that you want to use as a swap.

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  • Petoften
    replied
    I found a ring with <-2> something - that's never good right?

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  • Petoften
    replied
    Staff of slow monsters not worth keeping?

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  • Petoften
    replied
    Originally posted by Pete Mack
    Keep both. They have a longish recharge time. With two, you don't need to wait to illuminate new rooms.
    Since they use the same inventory slot, how do you say whether to use one or the other?

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  • Petoften
    replied
    Hm, some competition for my great dagger.

    Dagger: 2d4 (+9, +12) [+10]

    Sword "Dagmor" 1d7 (+13. +11) [+1] {??}

    Dagger has been great, but... The dagger has the nice activate though.
    Last edited by Petoften; July 1, 2018, 16:45.

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  • Pete Mack
    replied
    Keep both. They have a longish recharge time. With two, you don't need to wait to illuminate new rooms.

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  • Petoften
    replied
    Wonder if there's any reason to keep 2 rods of illumination - probably not, put one in storage in case one is destroyed...

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  • Petoften
    replied
    Originally posted by Pete Mack
    Arvedui is vastly better. It as rbase: (fire, cold, elec, acid) and two other resistances you will discover. With very few exceptions, artifacts are better than common non-ego items.
    With a few exceptions, they are better than ego items.
    OK, interesting, I had no idea - the comments were so positive about the blue dragon and its effect I figured it might be better.

    Maybe I should carry both and use them situationally for the dragon effect or the Arvedui resistances? I guess it doesn't have and effect.

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  • Petoften
    replied
    Hm, a ring of reckless attacks (5, 5) [-17] for sale...

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  • Pete Mack
    replied
    Arvedui is vastly better. It as rbase: (fire, cold, elec, acid) and two other resistances you will discover. With very few exceptions, artifacts are better than common non-ego items.
    With a few exceptions, they are better than ego items.

    Leave a comment:


  • Petoften
    replied
    Just found chain mail of Arvadui with [40, +15] and a strength bonus from 18/60 to 18/90... that or the blue dragon armor, hm.

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