Another mage playthrough (at build 17)
I did a mage play through with randarts and I'd say if anything it was a bit easier than the old mage. This may have been because I got lucky with items, as i ended up with resist all, immune all, 28 perma speed and all important stats maxed. I think the nerfed banishments and no rune of protection or stone to mud change the playstyle, but dimension door and fast casting more than make up for it.
You do end up using items more, especially before the end game, but that is OK.
I still think the max generation depth of randarts should scale with the overall power of the object group. This especially affects lights, but also amulets.
I did a mage play through with randarts and I'd say if anything it was a bit easier than the old mage. This may have been because I got lucky with items, as i ended up with resist all, immune all, 28 perma speed and all important stats maxed. I think the nerfed banishments and no rune of protection or stone to mud change the playstyle, but dimension door and fast casting more than make up for it.
You do end up using items more, especially before the end game, but that is OK.
I still think the max generation depth of randarts should scale with the overall power of the object group. This especially affects lights, but also amulets.
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