4.1 pre-release
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuoso -
The OS X link appears to be a legacy disk image. Can be converted, of course, but just a heads-up.Comment
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This is the kind of forward-looking game desigin we need more of! Lovely to see that debo got his feature request (rockets) implemented too!Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Can't play that atm though, because it's time for my annual batty challenge in TomeNET
PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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- Fixed all the balance issues
- Made game "not easy"
- Implemented rockets
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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Welcome to modern macOS, where they break everything every third-party program uses and then don't even provide any improved functionality in exchange. Upgrading past 10.9 was the worst mistake I ever made.
Re: 4.1, I was hoping to get an update for Rocketband out. Sounds like I don't have to now.Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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There should have been a unique named Nick, uber-strong like the Zombified Serpent J but brutal like the PGRMy best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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I got the joke prior to splatting my mage on Morgoth http://angband.oook.cz/ladder-show.php?id=20486
But I might play this anyway
Not that I'm wasting all my time playing Angband. The editor is almost halfway nearly there, I'll make a post about it in the next couple of days. One thing it should be able to do by then with a bit of configuration is import e.g. monster or item lists from other variants into the vanilla *.txt format (or with more work from e.g. vanilla to a variant), but that will probably only become useful once the program learns to cross-reference the data to see which values are allowed in which fields. Of course vanilla can't do everything that other variants can, which is why they're variants.
It occurs to me as I write this we need One Engine to Rule Them All but that is a rather distant goal.Comment
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