Oh, right, I forgot about that little detail.
So I've been collecting !speeds and bringing them back home and using staves of speed instead. Sauron was pretty close to dead when he teleported away. So I tried to teleport after him, rather than waste my 3 charges of speed which I used before our fight to drain the staff empty. But I teleported to where I TO'd the unique balrogs to, that Sauron had summoned. So I teleport again (precious scrolls, mind you) and it takes me back to where I just was. I teleport again, and takes me to some far corner of the level. I teleport again and it's back to the balrogs. I often feel that teleportation isn't really that random, and that there are like 4 spots on a level where you can land that @ has no idea about until he starts teleporting around the level. Sometimes it works uncannily in my favor, continually dropping back to the opening of the vault again as was the case in the *destructed post I recently made.
I guess it would be nice if it put you in a new location each time you teleported rather than bouncing back and forth or choosing the same landing over and over.
EDIT: Well that was uncomfortable. Fighting Morgoth at under 30 speed felt a bit dicey. Even though I found power dragon scale on DL99 bringing my AC to 212, I was finding myself needing to heal quite often. Only had 3 *healing* left, no !healing, and 3 !CCW. Definitely the closest victory I've had I think. The other two I recall having plenty of consumables to spare. Beat him in under 50k turns, anyway. Also kinda boring to fight Morgoth without there being some risk, so living in fear of being double shotted made the fight seem more exciting.
So I've been collecting !speeds and bringing them back home and using staves of speed instead. Sauron was pretty close to dead when he teleported away. So I tried to teleport after him, rather than waste my 3 charges of speed which I used before our fight to drain the staff empty. But I teleported to where I TO'd the unique balrogs to, that Sauron had summoned. So I teleport again (precious scrolls, mind you) and it takes me back to where I just was. I teleport again, and takes me to some far corner of the level. I teleport again and it's back to the balrogs. I often feel that teleportation isn't really that random, and that there are like 4 spots on a level where you can land that @ has no idea about until he starts teleporting around the level. Sometimes it works uncannily in my favor, continually dropping back to the opening of the vault again as was the case in the *destructed post I recently made.
I guess it would be nice if it put you in a new location each time you teleported rather than bouncing back and forth or choosing the same landing over and over.
EDIT: Well that was uncomfortable. Fighting Morgoth at under 30 speed felt a bit dicey. Even though I found power dragon scale on DL99 bringing my AC to 212, I was finding myself needing to heal quite often. Only had 3 *healing* left, no !healing, and 3 !CCW. Definitely the closest victory I've had I think. The other two I recall having plenty of consumables to spare. Beat him in under 50k turns, anyway. Also kinda boring to fight Morgoth without there being some risk, so living in fear of being double shotted made the fight seem more exciting.
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[Angband 4.0.5 Character Dump] Name Sindar Age 129 Self RB CB EB Best Race High-Elf Height 5'6" STR! 18/100 +1 +3 +9 18/*** Class Warrior Weight 13st 2lb INT! 18/100 +3 -2 +2 18/130 Title ***WINNER*** Turns used: WIS! 18/100 -1 -2 +6 18/130 HP 783/1043 Game 240530 DEX! 18/100 +3 +2 +9 18/*** SP 0/0 Standard 49545 CON! 18/100 +1 +2 +9 18/*** Resting 747 Level 47 Armor [86,+116] Saving Throw 95% Cur Exp 6278652 Stealth Very Good Max Exp 6278652 Melee 18d1,+69 Disarming 93% Adv Exp 7000000 To-hit 97,+83 Magic Devices 74 Blows 6.0/turn Perception 1 in 9 Gold 574150 Searching 42% Burden 173.9 lb Shoot to-dam +17 Infravision 140 ft Overweight -6.0 lb To-hit 97,+86 Speed 19 Max Depth 5000' (L100) Shots 2/turn You are one of several children of a Telerin Prince. You have light grey eyes, straight black hair, and a fair complexion. rAcid:+.....+..+... Nexus:+...+..+..... rElec:+.....+..+... Nethr:............. rFire:+.....+..+... Chaos:......+...... rCold:+..*..+..+... Disen:......+...... rPois:....+.+.+.... pFear:+.......++..+ rLite:.....++...+.+ pBlnd:...+....+.... rDark:.....++...... pConf:......+...... Sound:......+...... pStun:............. Shard:......+...... HLife:...+.+....... Regen:...+......... Stea.:....+..+.+... ESP:...+.....+... Sear.:....+........ Invis:+..+.+...+..+ Infra:....+.+.....+ FrAct:+..+..+...+.. Tunn.:+............ Feath:...+......... Speed:...++..+...+! S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....+.. [Character Equipment] a) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+4, +8> {!t!d!v!k} Dropped by Pazuzu, Lord of Air at 4250 feet (level 85) +4 wisdom. +8 tunneling. Slays dragons (powerfully), evil creatures, undead, demons. Branded with acid. Provides resistance to acid, lightning, fire, frost, nexus. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/round: 802.2 vs. creatures not resistant to acid, 1048.8 vs. dragons, 679.2 vs. evil creatures, 802.2 vs. undead, 802.2 vs. demons, and 556.2 vs. others. b) a Long Bow of Extra Shots (x3) (+22,+17) <+1> Found lying on the floor in a vault at 4850 feet (level 97) +1 shooting speed. c) a Ring of Damage (+0,+15) Found lying on the floor in a vault at 4250 feet (level 85) d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5> Found lying on the floor in a pit at 4100 feet (level 82) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. +5 speed. Provides immunity to frost. Provides protection from blindness. Cannot be harmed by lightning. Sustains intelligence, wisdom, constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Sustains your life force. Grants telepathy. Grants the ability to see invisible things. When activated, it restores your experience to full. Takes 747 to 1110 turns to recharge at your current speed. Your chance of success is 82.7% e) an Amulet of Trickery <+5, +3, +6, +2> Dropped by Lungorthin, the Balrog of White Fire at 4950 feet (level 99) +5 dexterity. +3 stealth. +5 searching skill. +6 infravision. +2 speed. Provides resistance to poison gas, nexus. Sustains dexterity. f) the Arkenstone of Thráin <+3> Found lying on the floor in a vault at 3800 feet (level 76) Provides resistance to light, dark. Cannot be harmed by fire. Sustains your life force. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the entire level and detects nearby objects, traps, doors, and stairs. Takes 188 to 370 turns to recharge at your current speed. Your chance of success is 89.9% g) Power Dragon Scale Mail (Dwarven) (-3) [60,+35] <+1, +4> Found lying on the floor in a vault at 4950 feet (level 99) +1 strength. +1 constitution. +4 infravision. Provides resistance to acid, lightning, fire, frost, poison gas, light, dark, sound, shards, chaos, disenchantment. Provides protection from confusion. Prevents paralysis. h) the Cloak 'Colannon' [1,+14] <+2> Found lying on the floor of a cavern at 1200 feet (level 24) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly up to 100 squares away. Takes 166 turns to recharge at your current speed. Your chance of success is 95.6% i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {!d!v!k@1} Dropped by Kavlax the Many-Headed at 2600 feet (level 52) +2 strength. +2 constitution. Provides resistance to poison gas. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 185 turns to recharge at your current speed. Your chance of success is 92.2% j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1> Found lying on the floor at 2300 feet (level 46) +4 strength. +2 dexterity. +4 constitution. -1 stealth. Provides resistance to acid, lightning, fire, frost. Provides protection from fear. Cannot be harmed by acid. Grants telepathy. Grants the ability to see invisible things. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {@2} Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21) Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 7 turns to recharge at your current speed. Your chance of success is 95.1% l) a Pair of Mithril Shod Boots of Speed [8,+12] <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. Cannot be harmed by acid, fire. [Character Inventory] a) 3 Potions of Cure Critical Wounds b) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 3 Potions of Enlightenment d) 15 Potions of Speed e) 7 Potions of Resist Heat f) 30 Scrolls of Phase Door g) 27 Scrolls of Teleportation {!*} h) 4 Scrolls of Mass Banishment {!*} i) 8 Scrolls of Word of Recall {!*} j) 11 Scrolls of Recharging k) a Scroll of *Destruction* l) 7 Rods of Detection {@3!d!v!k} Cannot be harmed by lightning. m) a Rod of Healing (charging) Cannot be harmed by lightning. n) 7 Rods of Teleport Other (2 charging) {!!!d!k!v} o) 5 Rods of Identify Cannot be harmed by lightning. p) a Rod of Speed (charging) {!*} Cannot be harmed by lightning. q) a Staff of Banishment (0 charges) [Character Quiver] 0) 10 Arrows of Frost (1d4) (+13,+14) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 434.2 vs. creatures not resistant to cold, and 217 vs. others. 35% chance of breaking upon contact. 1) 33 Arrows of Wounding (1d4) (+22,+23) Combat info: Hits targets up to 120 feet away. Average damage/round: 275.4. 35% chance of breaking upon contact. 2) 24 Seeker Arrows of Wounding (4d4) (+22,+19) Combat info: Hits targets up to 120 feet away. Average damage/round: 298. 35% chance of breaking upon contact. 3) 22 Mithril Arrows of Flame (3d4) (+15,+19) Branded with fire. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 563.8 vs. creatures not resistant to fire, and 281.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Potion of Life It can be thrown at creatures with damaging effect. b) 21 Scrolls of Word of Recall {!*} c) 2 Wands of Stone to Mud (11 charges) d) 6 Wands of Teleport Other (44 charges) e) 6 Staves of Teleportation (38 charges) {!u} f) 4 Staves of Speed (9 charges) {!u} g) 2 Staves of Identify (23 charges) h) 2 Rings of Speed <+9> +9 speed. i) an Amulet of Weaponmastery (+4,+4) <+3> Dropped by a Great Wyrm of Many Colours at 4450 feet (level 89) +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. j) the Elfstone 'Elessar' [+10] <+2> Found lying on the floor in a vault at 3750 feet (level 75) +2 strength. +2 wisdom. +2 speed. Provides resistance to fire, poison gas. Provides protection from fear. When activated, it heals 500 hit points. Takes 740 turns to recharge at your current speed. Your chance of success is 87.9% k) the Full Plate Armour of Isildur [75,+25] <+1> Found lying on the floor of a cavern at 3350 feet (level 67) +1 constitution. Provides resistance to acid, lightning, fire, frost, sound, nexus. Provides protection from confusion. Cannot be harmed by acid. l) the Hard Leather Armour of Himring [20,+15] {!d!v!k} Dropped by Harowen the Black Hand at 3450 feet (level 69) Provides resistance to poison gas, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 373 to 740 turns to recharge at your current speed. Your chance of success is 89.9% m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Dropped by Glaurung, Father of the Dragons at 4250 feet (level 85) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. n) 28 Arrows of Venom (1d4) (+10,+5) Branded with poison. Combat info: Hits targets up to 120 feet away. Average damage/round: 314.6 vs. creatures not resistant to poison, and 157.2 vs. others. 35% chance of breaking upon contact. o) 15 Arrows of Slay Evil (1d4) (+3,+11) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/round: 326.4 vs. evil creatures, and 195.8 vs. others. 35% chance of breaking upon contact. p) 40 Arrows of Frost (1d4) (+9,+12) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 404.4 vs. creatures not resistant to cold, and 202.2 vs. others. 35% chance of breaking upon contact. q) 23 Mithril Arrows of Wounding (3d4) (+16,+18) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 275.4. 35% chance of breaking upon contact. r) 28 Mithril Arrows of Frost (3d4) (+8,+15) Branded with cold. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 507.2 vs. creatures not resistant to cold, and 253.6 vs. others. 35% chance of breaking upon contact. s) 20 Rounded Pebbles of Wounding (1d2) (+10,+14) t) 22 Rounded Pebbles of Slay Demon (1d2) (+9,+8) {excellent} You do not know the full extent of this item's powers. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 460 50' Reached level 2 1119 200' Reached level 3 1248 200' Reached level 4 1276 200' Reached level 5 1922 200' Killed Fang, Farmer Maggot's dog 2138 200' Reached level 6 2360 300' Reached level 7 2438 300' Killed Bullroarer the Hobbit 2726 300' Reached level 8 3554 350' Reached level 9 3592 400' Killed Grip, Farmer Maggot's dog 3874 500' Reached level 10 3937 550' Killed Wormtongue, Agent of Saruman 3945 550' Reached level 11 4290 550' Reached level 12 4551 600' Killed Lagduf, the Snaga 4611 600' Reached level 13 5055 650' Killed Boldor, King of the Yeeks 5058 650' Killed Orfax, Son of Boldor 5058 650' Reached level 14 5366 0' Killed Farmer Maggot 6151 1050' Killed Grishnákh, the Hill Orc 6151 1050' Reached level 15 6303 1050' Reached level 16 6319 1050' Killed Golfimbul, the Hill Orc Chief 6322 1050' Found the Set of Leather Gloves 'Cammithrim' 6421 1100' Killed Brodda, the Easterling 6421 1100' Reached level 17 6422 1100' Found the Chain Mail of Arvedui (LOST) 6723 1100' Killed Shagrat, the Orc Captain 6723 1100' Reached level 18 6736 1100' Killed Uglúk, the Uruk 6775 1100' Reached level 19 6812 1100' Killed Lugdush, the Uruk 6813 1100' Killed Ulfast, Son of Ulfang 7387 1150' Reached level 20 7982 1150' Reached level 21 8796 1200' Killed Gorbag, the Orc Captain 8908 1200' Found the Phial of Galadriel (LOST) 9204 1200' Found the Cloak 'Colannon' 9521 1400' Reached level 22 9909 1400' Killed Khîm, Son of Mîm 9996 1400' Reached level 23 10001 1400' Killed Mîm, Betrayer of Turin 10838 1450' Killed Beorn, the Shape-Changer 10838 1450' Reached level 24 11616 1550' Reached level 25 11852 1600' Killed Lokkak, the Ogre Chieftain 12136 1600' Killed Ibun, Son of Mîm 12158 1600' Killed Angamaitë of Umbar 12178 1600' Killed Sangahyando of Umbar 12185 1600' Found the Broad Sword 'Orcrist' (LOST) 12215 1600' Found the Star of Elendil (LOST) 12558 2000' Killed Azog, King of the Uruk-Hai 12560 2000' Reached level 26 12574 2000' Killed Bolg, Son of Azog 13425 2050' Killed Sméagol 14534 2050' Reached level 27 14859 2050' Reached level 27 14863 2050' Killed Akhorahil the Blind 14863 2050' Reached level 28 14872 2050' Found the Leather Scale Mail 'Thalkettoth' (LOST) 16417 2100' Reached level 29 17399 2150' Killed Draebor, the Imp 18434 2250' Reached level 30 19238 2250' Found the Beaked Axe of Húrin (LOST) 19885 2300' Reached level 31 19909 2300' Found the Iron Helm of Dor-Lómin 20611 2400' Killed Castamir the Usurper 20615 2400' Killed Nár, the Dwarf 20629 2400' Found the Cloak 'Holcolleth' (LOST) 21506 2550' Reached level 32 21655 2550' Killed Smaug the Golden 21661 2550' Found the Steel Helm of Hammerhand (LOST) 21874 2600' Killed Kavlax the Many-Headed 21883 2600' Found the Leather Shield of the Haradrim 22194 2650' Reached level 33 22388 2700' Reached level 33 22392 2700' Killed Uvatha the Horseman 22497 2700' Killed Lorgan, Chief of the Easterlings 23834 2750' Found the Pick of Erebor (LOST) 25898 2950' Reached level 34 26425 3050' Killed Ren the Unclean 26507 3050' Killed Ulwarth, Son of Ulfang 26512 3050' Found the Iron Crown of Berúthiel (LOST) 27601 3200' Killed Ufthak of Cirith Ungol 28208 3200' Reached level 35 28843 3300' Killed The Balrog of Moria 29788 3350' Reached level 36 29997 3350' Killed The Queen Ant 30020 3350' Found the Quarterstaff 'Eriril' (LOST) 30034 3350' Found the Leather Shield of Celegorm (LOST) 30153 3350' Found the Full Plate Armour of Isildur 31619 3450' Killed Harowen the Black Hand 31619 3450' Reached level 37 31730 3450' Found the Hard Leather Armour of Himring 31902 3500' Killed Scatha the Worm 31944 3500' Killed Ji Indur Dawndeath 33068 3700' Killed Adunaphel the Quiet 33547 3750' Reached level 38 34386 3750' Found the Elfstone 'Elessar' 35726 3800' Killed Hoarmurath of Dir 35752 3800' Found the Beaked Axe of Théoden (LOST) 35991 3800' Killed Tselakus, the Dreadlord 36028 3800' Found the Mithril Plate Mail of Celeborn (LOST) 36177 3800' Found the Amulet of Carlammas (LOST) 36227 3800' Found the Arkenstone of Thráin 36949 3900' Found the Metal Cap of Thengel (LOST) 37193 3950' Killed Tom the Stone Troll 37198 3950' Killed Bert the Stone Troll 37208 3950' Killed Bill the Stone Troll 37373 4000' Killed Rogrog the Black Troll 37556 4000' Reached level 39 37891 4000' Found the Serpent Ring of Barahir (LOST) 38374 4050' Reached level 40 39847 4100' Found the Ring of Adamant 'Nenya' 40460 4150' Killed KhamĂ»l, the Black Easterling 40501 4150' Found the Mithril Chain Mail 'Belegennon' (LOST) 40755 4200' Reached level 41 41263 4250' Killed Maeglin, the Traitor of Gondolin 41347 4250' Found the Mattock of Náin (LOST) 41421 4250' Found the Blade of Chaos 'Doomcaller' (LOST) 41931 4250' Reached level 42 41973 4250' Killed Eöl, the Dark Elf 41977 4250' Found the Necklace of the Dwarves (LOST) 42152 4250' Found the Bastard Sword 'Calris' (LOST) 42207 4250' Killed Ariel, Queen of Air 42268 4250' Found the Short Sword 'Sting' (LOST) 42745 4250' Killed Pazuzu, Lord of Air 42786 4250' Found the Great Hammer of Aulë 42845 4250' Killed Glaurung, Father of the Dragons 42846 4250' Found the Battle Axe of Balli Stonehand (LOST) 42878 4250' Found the Small Metal Shield of Thorin 42883 4250' Found the Heavy Crossbow of Umbar (LOST) 42947 4250' Killed Itangast the Fire Drake 43458 4350' Reached level 43 44039 4350' Found the Hard Leather Cap of Thranduil (LOST) 44315 4350' Killed The Phoenix 44315 4350' Reached level 44 45002 4450' Reached level 45 45412 4600' Killed Saruman of Many Colours 45984 4850' Killed Huan, Wolfhound of the Valar 46184 4850' Killed Cantoras, the Skeletal Lord 46913 4900' Killed Ossë, Herald of Ulmo 47133 4900' Reached level 46 47183 4900' Killed The Lernaean Hydra 47534 4900' Killed Mughash the Kobold Lord 47837 4950' Killed Waldern, King of Water 48251 4950' Killed The Witch-King of Angmar 48340 4950' Killed Sauron, the Sorcerer 48358 4950' Killed Lungorthin, the Balrog of White Fire 48375 4950' Killed Gothmog, the High Captain of Balrogs 48677 4950' Killed Shelob, Spider of Darkness 48716 4950' Reached level 47 48790 4950' Found the Large Metal Shield of Anárion (LOST) 49544 5000' Killed Morgoth, Lord of Darkness [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)
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