Odd. My reaction on finding the Phial is usually something along the lines of "Yay! Now I can dump that staff of light or rod of illumination and free an inventory slot for something better." The only early-to-midgame light that competes with the Phial is Lantern of True Sight, and as warrior I'll often take the Phial over the lantern as long as I have see invis covered elsewhere. Blindness is only an annoyance to non-casters. Besides, unless I'm unusually lucky, the best hat I'll have at that point in the game is a cap of seeing, making the lantern entirely redundant.
I've also been known to keep the Phial over the Star when playing warrior, because lighting up rooms without wasting an inventory slot is just that useful. The Arkenstone may prompt a switch, but by that point, there's no way of generalizing inventory choices even in standart games, just because there are so many possible variations of what you've found; randart games are in principle even more chaotic (though I've only played randart a few times).
I've also been known to keep the Phial over the Star when playing warrior, because lighting up rooms without wasting an inventory slot is just that useful. The Arkenstone may prompt a switch, but by that point, there's no way of generalizing inventory choices even in standart games, just because there are so many possible variations of what you've found; randart games are in principle even more chaotic (though I've only played randart a few times).
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