I have not played much vanilla, but in z and s, con is a very high priority?  My dwarf s char is roughly equiv to lv 37 v (at dlv65), and well - he's warrior oath but has over 800 hp.  Subtract the extra "warrior" dice, still would be 700+.  His con is like 18/250 lol.  Overkill.  But ht gets +4 con already?  So 18/30 out the gate?
12 hit dice plus 6 for pally? Avg 9 per lv * 35 = 305 + con bonus - yeah guess that does make sense. My char has had 18/100 or more con since the upper 20s dlv, but I'm also not a fast diver. And s is a lot different than v.
					12 hit dice plus 6 for pally? Avg 9 per lv * 35 = 305 + con bonus - yeah guess that does make sense. My char has had 18/100 or more con since the upper 20s dlv, but I'm also not a fast diver. And s is a lot different than v.
 
	 
							
						 Char was a another HT paladin, level 37, dungeon level 79. Had a base speed of +26 and a rand-art weapon that did 450 damage per turn to dragons. Wanted to take out a room full of red dragons, lead by a Hell Wyrm plus 4 Dracolisks, plus ancient and lower red dragons all at most quick. I can double resist fire and I thought Dracolisk= half dragon half basilisk means breathes fire and poison. The Hell Wyrm was already dead but then I learned Dracolisks breath nexus, which I didn't resist. 400 damage means I had -35
 Char was a another HT paladin, level 37, dungeon level 79. Had a base speed of +26 and a rand-art weapon that did 450 damage per turn to dragons. Wanted to take out a room full of red dragons, lead by a Hell Wyrm plus 4 Dracolisks, plus ancient and lower red dragons all at most quick. I can double resist fire and I thought Dracolisk= half dragon half basilisk means breathes fire and poison. The Hell Wyrm was already dead but then I learned Dracolisks breath nexus, which I didn't resist. 400 damage means I had -35  
							
						
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