Interested in finding out what weapons might be worth bothering to keep given that I've already got the Glaive of Pain, I decided to create another hobbit rogue, use debug options to max it out and give it a whole bunch of epic gear, and see what kind of damage numbers I came up with. Here's what I came up with (damage is rounded).
Regular weapons:
Aggravating weapons:
Now of course the race and class and armor affect this, other slays can be worthwhile, different elemental brands have very different value, there are lots of other complications not addressed here, this is a very naive weighting, and it doesn't give extra credit to double-branded weapons like Thunderfist or Durin. I'm not claiming this table is a definitive ranking. Maybe I should have included a few other artifacts too. But here's some conclusions that I didn't know before:
1. Even considering that its brand is more commonly resisted than some, Trident of Wrath doesn't seem to get mentioned as much in discussions of top weapons as it would seem (thanks to useful slays) to deserve.
2. Doomcaller and Zarcuthra aren't too tempting if you have one of the better non-aggravating weapons, but Deathwreaker is in another league.
3. Sting and a couple other "midgame-quality" lightweight extra blows artifacts I looked at but didn't include in the table are surprisingly competitive when you have great off-weapon +damage.
I guess pretty much the only things I should keep if found are Aule, Eonwe, Ringil, Wrath, or Durin, with Aiglos, Aglarang, Eorlingas, Thunderfist, or Ulmo being borderline.
Regular weapons:
Code:
Name Base Evil Undead Brand Naive avg Wrath 430 522 794 612 589.5 Pain 584 584 584 584 584 Aule 440 540 641 641 565.5 Ringil 430 498 566 566 515 Aiglos 414 472 643 529 514.5 Eonwe 420 493 566 566 511.25 Eorling 455 538 455 455 475.75 Thunder 432 432 432 599 473.75 Crisdur 405 476 546 405 458 Eowyn 387 443 611 387 457 Aglaran 448 448 448 448 448 Ulmo 447 447 447 447 447 Durin 416 416 416 532 445 Anduril 376 426 476 476 438.5 Sting 414 445 475 414 437 Fundin 392 448 504 392 434 Erebor 400 400 400 490 422.5 Orome 379 379 379 532 417.25 Nain 400 400 400 400 400 Balli 380 380 380 380 380
Code:
Name Base Evil Undead Brand Naive Avg Grond 693 1011 1966 693 1090.75 Deathwr 555 753 1349 952 902.25 Doomcal 486 590 486 693 563.75 Zarcuth 448 531 614 614 551.75 Melkor 412 412 412 568 451 Anguire 410 451 410 491 440.5 Gothmog 391 391 391 524 424.25 Calris 398 466 398 398 415
1. Even considering that its brand is more commonly resisted than some, Trident of Wrath doesn't seem to get mentioned as much in discussions of top weapons as it would seem (thanks to useful slays) to deserve.
2. Doomcaller and Zarcuthra aren't too tempting if you have one of the better non-aggravating weapons, but Deathwreaker is in another league.
3. Sting and a couple other "midgame-quality" lightweight extra blows artifacts I looked at but didn't include in the table are surprisingly competitive when you have great off-weapon +damage.
I guess pretty much the only things I should keep if found are Aule, Eonwe, Ringil, Wrath, or Durin, with Aiglos, Aglarang, Eorlingas, Thunderfist, or Ulmo being borderline.
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