Winning, Randarts and other thoughts

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  • Egavactip
    Swordsman
    • Mar 2012
    • 442

    #16
    Originally posted by Rowan
    I'm gonna be really unpopular here, but I kinda love that it doesn't auto-drop in shops/home. It allows you to:

    1- Buy a squelched item and then inscribe it. (Example- you squelch all prayer books but the ones you are carrying. Then one gets burned. You have to buy a replacement, but it's squelched. Now you can buy it without dropping and having to unignore and find it outside).

    2- Carry stockpiled squelched items from home to a store for selling (Example- you stockpile potions of cure minor, then you find an abundance of cure serious and squelch all cure minor. Now you can sell your 93 cure minors without toggling unignore or dropping them as soon as you pick them up).

    3- Choose what you want to squelch, but still sell it. Can't remember which type of wand sells for the most money? Bring them all back, check the sell price, squelch the worthless one, then sell all.

    These aren't gonna match everyone's playing style, but there are some benefits, so it's not like it just inconveniences everyone and has zero reason to be there.

    Also, it doesn't seem like a huge adjustment. Every other tile in the game you can still squelch and autodrop.
    I have never done 1 or 2, nor am I likely to, and I don't play with selling, so none of those are persuadable arguments for me. What I *do*, when I have tons of money, is buy out the shop, and I want an efficient way to do it. It used to be more efficient than it is now and I want that back.

    Comment

    • Egavactip
      Swordsman
      • Mar 2012
      • 442

      #17
      Where is the "Donate to Charity" option?

      Comment

      • Estie
        Veteran
        • Apr 2008
        • 2343

        #18
        Originally posted by Rowan
        I'm gonna be really unpopular here, but I kinda love that it doesn't auto-drop in shops/home. It allows you to:

        1- Buy a squelched item and then inscribe it. (Example- you squelch all prayer books but the ones you are carrying. Then one gets burned. You have to buy a replacement, but it's squelched. Now you can buy it without dropping and having to unignore and find it outside).

        2- Carry stockpiled squelched items from home to a store for selling (Example- you stockpile potions of cure minor, then you find an abundance of cure serious and squelch all cure minor. Now you can sell your 93 cure minors without toggling unignore or dropping them as soon as you pick them up).

        3- Choose what you want to squelch, but still sell it. Can't remember which type of wand sells for the most money? Bring them all back, check the sell price, squelch the worthless one, then sell all.

        These aren't gonna match everyone's playing style, but there are some benefits, so it's not like it just inconveniences everyone and has zero reason to be there.

        Also, it doesn't seem like a huge adjustment. Every other tile in the game you can still squelch and autodrop.
        Whenever I want to do anything with squelched items in town or in the dungeon, like buying squelched books, I press "K", do my stuff, press "K" again. That is no reason to remove squelch drop function on exactly the spots where they are most useful. This way of doing things is necessary for all other situations where you handle squelched items you still want anyway, so it should become second nature.

        Comment

        • Rowan
          Adept
          • Sep 2014
          • 139

          #19
          Originally posted by Derakon
          ...buying out the store's entire inventory (which consists almost entirely of items they do not want) to force the store to restock its inventory...
          Wow, I never actually knew about forcing a restock by buying everything. That seems kind of... ....eh I guess people do what they have to do.

          Originally posted by Egavactip
          ...I don't play with selling, so none of those are persuadable arguments for me. What I *do*, when I have tons of money, is buy out the shop, and I want an efficient way to do it. It used to be more efficient than it is now and I want that back.
          As I said, my examples won't match everyone's playing style. My points were to show that it's not just a worthless change that hurts everyone, because for some people it's more convenient.

          Originally posted by Estie
          Whenever I want to do anything with squelched items in town or in the dungeon, like buying squelched books, I press "K", do my stuff, press "K" again. That is no reason to remove squelch drop function on exactly the spots where they are most useful.
          Trust me, I'm very familiar with toggling squelch. Again, I'm not saying removing autodrop in stores is the best solution for everyone. I'm saying not everyone hates it.

          Comment

          • tumbleweed
            Adept
            • May 2015
            • 112

            #20
            How about adding a dedicated key ('B'?) that automagically buys out the shop and destroys all purchases?

            Comment

            • Bogatyr
              Knight
              • Feb 2014
              • 525

              #21
              Originally posted by tumbleweed
              How about adding a dedicated key ('B'?) that automagically buys out the shop and destroys all purchases?
              How about stocking the shop with things the player actually wants/needs? Why not a "custom order" feature where the item comes in after some amount of time?

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9633

                #22
                Originally posted by Bogatyr
                Why not a "custom order" feature where the item comes in after some amount of time?
                FAangband has this
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Bogatyr
                  Knight
                  • Feb 2014
                  • 525

                  #23
                  Originally posted by Nick
                  FAangband has this
                  Along with suggesting previously (without knowing about it) the "death fate" of TomeNET, I'm on a roll of suggesting other variant's features.

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2986

                    #24
                    Originally posted by Nick
                    FAangband has this
                    PWMAngband too
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • Rydel
                      Apprentice
                      • Jul 2008
                      • 89

                      #25
                      Originally posted by tumbleweed
                      How about adding a dedicated key ('B'?) that automagically buys out the shop and destroys all purchases?
                      Or to just pay the shopkeeper to restock their inventory. Effectively the same thing, but clearer to players less familiar with how store inventory works.
                      I'm trying to think of an analogy, and the best I can come up with is Angband is like fishing for sharks, and Sil is like hunting a bear with a pocket knife and a pair of chopsticks. It's not great. -Nick

                      Comment

                      • Ingwe Ingweron
                        Veteran
                        • Jan 2009
                        • 2129

                        #26
                        Originally posted by Derakon
                        The reason it's a big adjustment is that they're buying out the store's entire inventory (which consists almost entirely of items they do not want) to force the store to restock its inventory and hopefully stock the one item they do want. Doing this becomes a lot more tedious if they have to leave the store interface to actually get rid of all those squelched items they bought.

                        Whether you agree with the idea of buying out the store's inventory or not, the current UI for doing so is kind of awful.
                        Can you actually buy out the store's inventory now that shops have "always in stock" items? E.g., try buying out the magic shop. I don't think you can, because the moment you buy all 40 beginners spellbooks, they are immediately restocked before @ even leaves the store.
                        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                        Comment

                        • troycheek
                          Rookie
                          • Oct 2015
                          • 12

                          #27
                          Originally posted by Ingwe Ingweron
                          Can you actually buy out the store's inventory now that shops have "always in stock" items?
                          You can still buy out the black market, armory, and weapon shop as they don't have "always in stock" items.

                          Comment

                          • Rowan
                            Adept
                            • Sep 2014
                            • 139

                            #28
                            Originally posted by troycheek
                            You can still buy out the black market, armory, and weapon shop as they don't have "always in stock" items.
                            Buying out the Black Market sounds crazy expensive! Is a potion of Con really worth it when you can afford something like that? What are people hoping to buy?

                            Comment

                            • Werbaer
                              Adept
                              • Aug 2014
                              • 182

                              #29
                              Originally posted by Rowan
                              Buying out the Black Market sounds crazy expensive! Is a potion of Con really worth it when you can afford something like that? What are people hoping to buy?
                              Back in 2.9.7 or 3.0.5, endgame consumables were much rarer than they are now. But i never liked town scum, and didn't except for Word of Recall or the like. Buying out the BM was like paying 100.000 Au for a potion of Restore Mana or a scroll of Banishment.

                              Comment

                              • Egavactip
                                Swordsman
                                • Mar 2012
                                • 442

                                #30
                                Originally posted by Rowan
                                Buying out the Black Market sounds crazy expensive! Is a potion of Con really worth it when you can afford something like that? What are people hoping to buy?
                                Sometimes buying out the black market is extremely cheap. Other times it is more expensive but players typically have money to burn that would otherwise simply accumulate.

                                And what are people hoping to buy? It depends on what stage of the game you are in. Mid-stage, all sorts of useful items can drop. Late-stage, you are primarily hoping for high-end consumables.

                                Comment

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