4.0.1 Bugs

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  • Ingwe Ingweron
    Veteran
    • Jan 2009
    • 2129

    More a request than a bug... when the level feeling kicks in, could we have that be a disturb condition that stops @ running?
    “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
    ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

    Comment

    • Timo Pietilä
      Prophet
      • Apr 2007
      • 4096

      Originally posted by Ingwe Ingweron
      More a request than a bug... when the level feeling kicks in, could we have that be a disturb condition that stops @ running?
      I sometimes wish running would stop if next to treasure vein. I mostly play dwarfs, and they are excellent at digging so wasting a turn to dig treasure out is not actually waste for them (also takes about 0.3 secs real time).

      Comment

      • Ingwe Ingweron
        Veteran
        • Jan 2009
        • 2129

        Originally posted by Timo Pietilä
        I sometimes wish running would stop if next to treasure vein. I mostly play dwarfs, and they are excellent at digging so wasting a turn to dig treasure out is not actually waste for them (also takes about 0.3 secs real time).
        I believe it does now. This was fixed during the 4.0 beta.
        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

        Comment

        • kandrc
          Swordsman
          • Dec 2007
          • 299

          Yeah, I know 4.0.2 is out, but I haven't moved to it, yet. Here's a segfault in 4.0.1, just in case it's a new one.

          Recalled to 99. Sauron is already dead. Crash was immediate (i.e., no user input after recall):

          Code:
          Program received signal SIGSEGV, Segmentation fault.
          0x0000000000405051 in wiz_light (c=0xe4b678, full=false) at cave-map.c:451
          451                                                     cave_k->squares[yy][xx].feat = c->squares[yy][xx].feat;
          (gdb) print yy
          $1 = 22
          (gdb) print xx
          $2 = 2
          (gdb) print cave_k
          $3 = (struct chunk *) 0xac2698
          (gdb) print *cave_k
          $4 = {name = 0x0, created_at = 444691, depth = 0, feeling = 0 '\000', 
            obj_rating = 0, mon_rating = 0, good_item = false, height = 22, width = 66, 
            feeling_squares = 0, feat_count = 0xb25848, feat = 0x0, m_idx = 0x0, 
            squares = 0xbe6a88, monsters = 0xce2b68, mon_max = 1, mon_cnt = 0, 
            mon_current = -1}
          (gdb) print *c
          $5 = {name = 0x0, created_at = 445451, depth = 99, feeling = 0 '\000', 
            obj_rating = 519228, mon_rating = 2434635, good_item = false, height = 33, 
            width = 61, feeling_squares = 0, feat_count = 0xb39528, feat = 0x0, 
            m_idx = 0x0, squares = 0xc39588, monsters = 0xa21fb8, mon_max = 34, 
            mon_cnt = 33, mon_current = -1}
          (gdb) bt
          #0  0x0000000000405051 in wiz_light (c=0xe4b678, full=false) at cave-map.c:451
          #1  0x00000000004207ad in labyrinth_gen (p=0x83eaa8) at gen-cave.c:882
          #2  0x000000000041e00f in cave_generate (c=0x738ee0 <cave>, p=0x83eaa8)
              at generate.c:878
          #3  0x000000000041c148 in run_game_loop () at game-world.c:806
          #4  0x00000000004a5943 in play_game (new_game=false) at ui-game.c:430
          #5  0x00000000004dcc66 in main (argc=1, argv=0x7fffffffdc78) at main.c:552
          (gdb)

          Comment

          • Ingwe Ingweron
            Veteran
            • Jan 2009
            • 2129

            Another one that's not really a bug, but has never made sense to me...

            Why are mithril items heavier than iron or steel?

            For example, Iron Shod Boots weigh 3.5 lbs while Mithril Shod Boots weigh 4.0 lbs. Mithril is supposed to be incredibly light.

            "Mithril! All folk desired it. It could be beaten like copper, and polished like glass; and the Dwarves could make of it a metal, light and yet harder than tempered steel. Its beauty was like to that of common silver, but the beauty of mithril did not tarnish or grow dim."
            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

            Comment

            • Timo Pietilä
              Prophet
              • Apr 2007
              • 4096

              Originally posted by Ingwe Ingweron
              Another one that's not really a bug, but has never made sense to me...

              Why are mithril items heavier than iron or steel?

              For example, Iron Shod Boots weigh 3.5 lbs while Mithril Shod Boots weigh 4.0 lbs. Mithril is supposed to be incredibly light.
              For most items Mithril is already lighter than their other metallic equals, but it seems that iron shod boots is lighter which makes it exception to the rule.

              That's tiny change, I would just change Mithril to 25 instead of 40.

              hmm... "boots is" or "boots are". Single set of multiple items. I can't tell which is right.

              Comment

              • StMicah
                Adept
                • Feb 2015
                • 112

                Originally posted by Timo Pietilä
                hmm... "boots is" or "boots are". Single set of multiple items. I can't tell which is right.
                At least in standard American English it's "are" because you're talking about all the iron shod boots. But if you weren't, and just that pair under discussion, then it's "is." Apologies for the pedantry: the paper grader in me get out.

                Comment

                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  Originally posted by StMicah
                  At least in standard American English it's "are" because you're talking about all the iron shod boots. But if you weren't, and just that pair under discussion, then it's "is." Apologies for the pedantry: the paper grader in me get out.
                  Note that then you're talking about the pair of boots, i.e. "pair" is the noun, and it's a singular noun. You could have multiple pairs of boots that collectively are something, but a single pair of boots is something.

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9637

                    Originally posted by kandrc
                    Yeah, I know 4.0.2 is out, but I haven't moved to it, yet. Here's a segfault in 4.0.1, just in case it's a new one.

                    Recalled to 99. Sauron is already dead. Crash was immediate (i.e., no user input after recall):
                    Thanks, I'll have a look.
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • Ingwe Ingweron
                      Veteran
                      • Jan 2009
                      • 2129

                      Just entered a spiral lesser vault and used the Phial, but it only lights up its area, not all the corridors of the spiral. Didn't it used to light the whole vault?
                      “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                      ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9637

                        Originally posted by Ingwe Ingweron
                        Just entered a spiral lesser vault and used the Phial, but it only lights up its area, not all the corridors of the spiral. Didn't it used to light the whole vault?
                        It should still - that looks like a bug.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • Nivra
                          Adept
                          • Aug 2015
                          • 112

                          Quick update on the OS X crashes.

                          The most common OS X crash I get nowadays has to do with the sub-windows.

                          I play on a 12" MacBook Air, so screen space is at a premium. Every so often, I move stuff around, and that results in a crash, usually just after I reposition a subwindow, and then click on the title bar of a subwindow.

                          Comment

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