Angband 4.0.0 released

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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9629

    Angband 4.0.0 released

    On behalf of the devteam, I bring to you the long-awaited Version 4.0.0 of Angband. You can find it at rephial.org/.

    As outlined when the beta came out, there are some changes to how things work; here are the main ones:
    • Savefile compatibility from 3.5 is broken, more thoroughly than you could imagine. Don't try to load a 3.x character.
    • Genders have been removed, but the player history is editable so you can write your own backstory.
    • Monster memory is no longer in the savefile, but in a file called "lore.txt" in the user directory (\lib\user on Windows, ~/Documents/Angband on OSX, ~/.angband/Angband on Linux). Putting a copy of monster.txt, renamed to lore.txt, in the user directory will give full monster memory.
    • There is much more game info in the text data files (now in lib/gamedata - there has been a re-organisation of lib/), and for the most part it should be changeable without breaking the game (or mostly even your savefile). If you want to change an edit file, putting an amended copy in your user directory will make the game load that instead of the regular one.
    • In particular, there is a new edit file called constants.txt which contains many formerly hard-coded values - dungeon and town level dimensions, store and home inventory size, view and spell ranges just to name a few.


    An outline of the code changes is on the release page.

    Since the beta version has been out for three months, and there are no gameplay changes, this release is in some ways not a big deal. It does mean a couple of things, though:
    1. This is just the start of the 4.0 series, and the fun is really about to start.
    2. This has been a massive community effort. Seriously, thanks to all of you. Congratulate yourselves.


    I'll finish with a list of contributors to this version - incomplete since it's impossible to capture all the influence from the community.

    Code contribution:
    • ajps
    • AnonymousHero
    • elly
    • d_m
    • fizzix
    • Jagath Samarabandu
    • Jose Antonio Dura
    • LostTemplar
    • magnate
    • Michel Carroll
    • molybdenum
    • myshkin
    • Nick
    • Nomad
    • noz
    • PowerWyrm
    • Rydelfox
    • takkaria
    • Timothy Collett


    Beta testing:
    • Ingwe Ingweron
    • Nomad
    • MattB
    • Thraalbeast
    • tumbleweed
    • AndyHK
    • Rhonwyn
    • Jungle_Boy
    • Darin
    • StMicah
    • debo
    • pen
    • topazg
    • wobbly
    • DeusIrae
    • Timo Pietilä
    • ranger jeff
    • passer_by
    • Runaway1956
    • mrrstark
    • Estie
    • shreesh
    • elliptic
    • Gorbad
    • letslaugh
    • ShadowTechnology
    • bryan.g.hutchinson
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.
  • takkaria
    Veteran
    • Apr 2007
    • 1951

    #2
    takkaria whispers something about options. -more-

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9629

      #3
      If anyone's having difficulties with the download links at rephial, here are backups for Windows, OS X and Source.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • MattB
        Veteran
        • Mar 2013
        • 1214

        #4
        Thanks Nick - your hundreds (make that thousands) of hours have not been entirely wasted. There are hundreds (make that thousands) of banders who really appreciate the effort that you've put into the game.

        Comment

        • getter77
          Adept
          • Dec 2009
          • 242

          #5
          Magnificent---congrats on this finely wrought substantial release!

          Comment

          • fph
            Veteran
            • Apr 2009
            • 1030

            #6
            Congrats on the release, and thanks for the great work!
            --
            Dive fast, die young, leave a high-CHA corpse.

            Comment

            • Tibarius
              Swordsman
              • Jun 2011
              • 429

              #7
              Oh no

              Oh no, i will be too late with my 3.5.1 player's guide now. Anyone thinking i should see that i finish it and release it nevertheless?

              Thank you for developing a great game further on.
              Blondes are more fun!

              Comment

              • Nomad
                Knight
                • Sep 2010
                • 958

                #8
                Woo! Glad to see the release. Dead impressed with the speed and number of bugfixes done on this - well done, everybody concerned!

                I suppose I should probably get on with finishing those special rooms for 4.1, then...

                Comment

                • Monkey Face
                  Adept
                  • Feb 2009
                  • 244

                  #9
                  Originally posted by Tibarius
                  Oh no, i will be too late with my 3.5.1 player's guide now. Anyone thinking i should see that i finish it and release it nevertheless?
                  The release notes to 4.0 say nothing has changed from a gameplay perspective. So I would say go ahead and release the guide!

                  Comment

                  • tumbleweed
                    Adept
                    • May 2015
                    • 112

                    #10
                    Congratulations!

                    Comment

                    • AnonymousHero
                      Veteran
                      • Jun 2007
                      • 1393

                      #11
                      Congratulations, and thank you for this huge effort!

                      Comment

                      • topazg
                        Scout
                        • Nov 2010
                        • 32

                        #12
                        Many congrats indeed Nick, looks like a lot of painstaking work gone into this one, particularly the always tedious job of tracking down one bug after another!

                        Comment

                        • bio_hazard
                          Knight
                          • Dec 2008
                          • 649

                          #13
                          Thanks Nick and everyone. I hadn't played any of the nightlies, so it's all new to me. Love the new town. The new Quiver tripped me up a bit at first, but I'm only at about 400' on my first character and starting to get the hang of the separate quiver and equipment screens.

                          Excited for the future versions!

                          Comment

                          • dos350
                            Knight
                            • Sep 2010
                            • 546

                            #14
                            gfg!!
                            tyvm all, cant wait for some nice action here, been heavily anticipating this release, havnt had a win since 3,2 so hope some here


                            tyvm dev team gz,, keep up the great work atm~
                            ~eek

                            Reality hits you -more-

                            S+++++++++++++++++++

                            Comment

                            • caruso
                              Adept
                              • May 2011
                              • 164

                              #15
                              A bit late, but... Let's raise our goblets, mead horns and coffee mugs to drink to the contributors!

                              Comment

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