Angband 4.0.0 released

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  • tumbleweed
    Adept
    • May 2015
    • 112

    #16
    Originally posted by bio_hazard
    Love the new town.
    This, so much. It feels so much more... uh... comfy?

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9634

      #17
      Originally posted by tumbleweed
      This, so much. It feels so much more... uh... comfy?
      I was going for desperate, lawless settlement clinging to the gates of hell - but comfy is fine
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • tumbleweed
        Adept
        • May 2015
        • 112

        #18
        Either way, it's certainly not as unsettling a settlement as its predecessor.

        Comment

        • getter77
          Adept
          • Dec 2009
          • 242

          #19
          So, outside of release firefighting in terms of bugs and whatnot: What sort of release pace does the team hope to generally wrangle for the 4.x Era---roughly quarterly/seasonal, yearly for the most part like Sil, etc?

          Comment

          • Guest

            #20
            Great Work in releasing angband 4.0.

            Nick, I found an error in handling chaos attacks. If you have hold life your experience is always drained. The condition is inverse.

            static void project_player_handler_CHAOS(project_player_handle r_context_t *context)
            {
            if (player_resists(player, ELEM_CHAOS)) {
            msg("You resist the effect!");
            return;
            }
            /* Hallucination */
            (void)player_inc_timed(player, TMD_IMAGE, randint1(10), TRUE, FALSE);
            /* Confusion */
            (void)player_inc_timed(player, TMD_CONFUSED, 10 + randint0(20), TRUE, TRUE);
            /* Life draining */
            if (player_of_has(player, OF_HOLD_LIFE)) {
            msg("You feel your life force draining away!");
            player_exp_lose(player, 5000 + (player->exp / 100) * z_info->life_drain_percent, FALSE);
            }
            }

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9634

              #21
              Originally posted by getter77
              So, outside of release firefighting in terms of bugs and whatnot: What sort of release pace does the team hope to generally wrangle for the 4.x Era---roughly quarterly/seasonal, yearly for the most part like Sil, etc?
              As fast as possible
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • MattB
                Veteran
                • Mar 2013
                • 1214

                #22
                Originally posted by Nick
                I was going for desperate, lawless settlement clinging to the gates of hell - but comfy is fine
                Ever the sheer cliffs rose beside,
                where birds of carrion sat and cried;
                and chasms black and smoking yawned,
                whence writhing serpent-shapes were spawned.
                Above is Town, where for some fee,
                Ale is cool and dwellings comfy.

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9634

                  #23
                  Originally posted by MattB
                  Ever the sheer cliffs rose beside,
                  where birds of carrion sat and cried;
                  and chasms black and smoking yawned,
                  whence writhing serpent-shapes were spawned.
                  Above is Town, where for some fee,
                  Ale is cool and dwellings comfy.
                  You're actually a hobbit, aren't you?
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • MattB
                    Veteran
                    • Mar 2013
                    • 1214

                    #24
                    Originally posted by Nick
                    You're actually a hobbit, aren't you?
                    Just because I shave my toes, it doesn't necessarily mean I'm a hobbit.

                    Comment

                    • Zireael
                      Adept
                      • Jul 2011
                      • 204

                      #25
                      I'm digging the new town, too!

                      Comment

                      • Elsairon
                        Adept
                        • Apr 2007
                        • 117

                        #26
                        Looking forward to playing again. Thanks for all the work Nick, and everyone else.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9634

                          #27
                          Originally posted by Nomad
                          I suppose I should probably get on with finishing those special rooms for 4.1, then...
                          Please do, and if you have any more ideas about special rooms and vaults, I'd like to hear those too.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • Nick
                            Vanilla maintainer
                            • Apr 2007
                            • 9634

                            #28
                            4.0.1

                            Version 4.0.1 is now available for Windows, OSX or as Source (site will be fully updated in due course). This is basically a bugfix; for completeness, here are the changes:

                            Changes:
                            • Allow barehanded combat to get multiple blows
                            • Triple the number of room templates

                            Bugfixes:
                            • Stop spell books from claiming spells like teleport do damage
                            • A lot of coding style consistency improvements
                            • Improve device skill boost description
                            • Fix resistance to side effects of elemental attacks
                            • Reduce carried weight correctly when items leave the gear
                            • Remove potential crash when dropping from the equipment
                            • Some other minor issues identified by PowerWyrm
                            One for the Dark Lord on his dark throne
                            In the Land of Mordor where the Shadows lie.

                            Comment

                            • tumbleweed
                              Adept
                              • May 2015
                              • 112

                              #29
                              IMO the town should always be fully explored, even at night.

                              Comment

                              • tumbleweed
                                Adept
                                • May 2015
                                • 112

                                #30
                                Items of eg *Slay Dragon* say "Slays dragons (powerfully)." while items of *Slay Evil* just say "Slays evil creature." - Is this intended?

                                Comment

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