Is there such a thing as a guide or comprehensive explanation somewhere on how to touch these files (in)appropriately or do I just have to stare at the prf files and the Angband source code real hard?
I feel like fiddling around with tiles, but adding rudimentary support for a new tile set seems like a metric fuckton of effort for relatively little effect, to the point where it's probably easier to copypaste new tiles into one of the existing sprite sheets.
I feel like fiddling around with tiles, but adding rudimentary support for a new tile set seems like a metric fuckton of effort for relatively little effect, to the point where it's probably easier to copypaste new tiles into one of the existing sprite sheets.
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