Any tips for a newbie?
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You are good to go, especially with Doomcaller. I might swap Evenstar+Nenya for Carlammas/Dwarves+Damage, but it's a matter of taste (or simply Evenstar for Weaponmastery.) Vs Sauron, Evenstar is probably better because of Darkness Storm attack. But not vs. Morgoth.
Edit: Didn't realize Glaive of Pain was as good as Doomcaller vs. Evil. Go ahead and use it. Don't forget full buff with Tenser's: Not only an increase in to_hit, but in damage as well for big-dice weapons.Last edited by Pete Mack; October 15, 2016, 21:10.Comment
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Ok, gonna keep diving, don't seem to be finding enough healing potions, is it worth just trying to avoid fighting completely and just try to stock up on potions? At the moment I'm finding a few but having to use them almost straight away,Comment
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Well there are a lot of strategies for using less or no healing potions. If you have teleport away, then just fight until you can't take another hit or two, and TO the monster, heal up, and repeat. As long as you heal faster than the monster, you'll make progress. This can be slow going against opponents who hit hard.
You could use hockey stick corridors (asymmetrical LoS) if you have distance attacks, or pillar dancing if you're fast enough (even only marginally faster, but you must get the move rhythm down perfectly, and sometimes it's an alternating # of moves). If you execute these perfectly, your opponent will never get any attacks on you at all. Doing that for a whole game (as I did for my first several mage wins) for all tough opponents gets sort of boring, though, after a while. You also need a large supply of stone to mud, or a high tunneling ability, to set up an advantageous set of hockey sticks so you can phase door in between them.Comment
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@rob-
Yeah there are a number of monsters that just aren't worth fighting, notably Tarrasque, top nonunique demons, black reavers, night crawlers, and Balance wyrms (although with a suitable slay weapon like Doomcaller, those calculations change. Obviously you can take down any dragon easily with that.)
Otherwise:
Use more archery
Use !CCW for stamina fights like dragon and Maia pits
Use full buff spells (Hero, berserk, haste, elemental protection and shield)
Pillar dancing and LOS abuse other than what you can get for free just are too much trouble except for very weak characters.Last edited by Pete Mack; October 16, 2016, 17:02.Comment
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Different strokes. Mages are weak for a looooooong time, and sometimes these are the only way to take out strong opponents. For a reasonably high level mage with enough mana, setting up a hockey-stick or a pseudo-destructed area is no problem, and even fun to experiment with fighting & phasing around in.Comment
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I've found Razorback and Crossbow of Umbar but both aggravate monsters, should I save them for the Sauron/Morgoth battle?Comment
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Hey Pete, in your comment on the ladder you said "you've got Keleck so you don't need to carry *destruction*" is that a spellbook? Don't think I've got it.Comment
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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