Right -- I should have said "remove/redesign" when mentioning bad items. IMO it would be great if bad potions could also get actual real uses rather than just being automatically and immediately squelched[1]. Not that the T2 code is really amenable to much work here at this point, but one can dream...
In general T2/Angband (and that whole line) doesn't have quite as many crazy interactions as the *Hack-derived/inspired games, but I encourage others to try this just to see if there are places where there are missing redesign oppurtunities that are being missed just because we've gotten so used to how things are currently.
[1] Potion of Corruption is kind of interesting here because it can give you powerful effects, but it can also basically ruin your game permanently. (If you find it early enough it's usually worth a shot since you can just suicide the character if it doesn't work out.)
In general T2/Angband (and that whole line) doesn't have quite as many crazy interactions as the *Hack-derived/inspired games, but I encourage others to try this just to see if there are places where there are missing redesign oppurtunities that are being missed just because we've gotten so used to how things are currently.
[1] Potion of Corruption is kind of interesting here because it can give you powerful effects, but it can also basically ruin your game permanently. (If you find it early enough it's usually worth a shot since you can just suicide the character if it doesn't work out.)
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