Several times now, I've gone to a new level, cast detect doors and traps, then cast detect monster. The game consistently crashes on detect monster (I've set it to save when changing levels, and reloading will recreate the crash). This also happens if I cast detect monster (or reveal monsters) immediately on level change.
However, if I play around on the level a bit before casting detect monsters, it's fine. And it doesn't appear to be all levels, although I haven't tested this as much.
I've attached my current save game, which should crash if you load it and cast detect monsters.
Edit: It seems to be related to uniques being detected - perhaps before being seen normally?
However, if I play around on the level a bit before casting detect monsters, it's fine. And it doesn't appear to be all levels, although I haven't tested this as much.
I've attached my current save game, which should crash if you load it and cast detect monsters.
Edit: It seems to be related to uniques being detected - perhaps before being seen normally?
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