For me, It's overconfidence because i know exactly what you are talking about, you get lulled into not paying attention. Once I get a surprise death a time or 2 I get my head into the game and there's no reason to not make it deep into the dungeon or win, my problem nowdays is that I get picky on which I want to play or have the most interest in. What the interface looks like( Which I have now got alot of control over since I moved to linux and can compile, using the port I like best). What character selection choices are, what kind of character can I create? This is why I like O/S/FA, there is more character selection and 2 extra realms of magic(Necromancy,Druidic). I honestly believe V should add those realms of magic. Class Abilities....Rogues that can set traps? Awsome!
Also better item descriptions, Vanillas item descriptions are boring, O/FA/S gives you a very detailed item description of what the item actualy looks like, If you don't know what Brigadine armor is, the item description gives you an definition of the item and how its made...this enlightens the player to what your character actually might look like.
Also better item descriptions, Vanillas item descriptions are boring, O/FA/S gives you a very detailed item description of what the item actualy looks like, If you don't know what Brigadine armor is, the item description gives you an definition of the item and how its made...this enlightens the player to what your character actually might look like.
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