While I'm generally against guaranteed instakill attacks by monsters, I think it might be interesting to have a low-HP monster (mana elemental?) that casts damaging spells with great frequency, maybe at high speed. A monster that would not be hard to kill, but would require killing within one or two turns once it appeared on the scene. That might make for some interesting situations.
I'm totally against moving, mana-breathing walls of death though.
I'm totally against moving, mana-breathing walls of death though.
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