Every so often, I accidentally use the up-stairs when I mean to look at the full map, but my finger misses the "m" key and presses the "<" key. Is there any way to force confirmation for stair use? I tried inscribing the "<" key as "<!*", but it didn't have any affect. Any ideas, besides paying more attention to my fat-fingers
Any way to prevent accidental stair use?
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Any way to prevent accidental stair use?
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadTags: None -
Every so often, I accidentally use the up-stairs when I mean to look at the full map, but my finger misses the "m" key and presses the "<" key. Is there any way to force confirmation for stair use? I tried inscribing the "<" key as "<!*", but it didn't have any affect. Any ideas, besides paying more attention to my fat-fingerstakkaria whispers something about options. -more- -
If the < key isnt needed very often, you could always leave it on the floor while you explore the dungeon, then collect it before changing level. The only danger is whether you can find it again when you want it. I think Smeagol got to my 'windows' key and I never saw it again (not that it was any great loss).
Less facetiously, you could set up < to be keymapped to anything, then use the override keymap function ('\<') when you actually want to change levels.Comment
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(@ is the suicide-prompt, in case you're not aware. Maybe you hit it while trying to eat something?)Comment
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@ is suicide prompt confirmation in normal keyboard layout, not the actual suicide. You get suicide by pressing capital q (Q as in quit), so if you quaff something and press shift while doing that you get that prompt. Triggers also with caps lock on.Comment
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If the < key isnt needed very often, you could always leave it on the floor while you explore the dungeon, then collect it before changing level. The only danger is whether you can find it again when you want it. I think Smeagol got to my 'windows' key and I never saw it again (not that it was any great loss).
Less facetiously, you could set up < to be keymapped to anything, then use the override keymap function ('\<') when you actually want to change levels.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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