V 3.5 now in feature freeze

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  • MattB
    replied
    Originally posted by Timo Pietilä
    I think Crebain is from LoTR, not in Silmarillion. The spy-birds Saruman used when the group were closing Caradhras.
    I stand corrected. Again!

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  • Timo Pietilä
    replied
    Originally posted by half
    Angband is ahead of Sil on this one! We also don't deal with Adan/Edain, Noldo/Noldor etc. My theory was that it would confuse people too much (and be more hard work for me...). I mainly just try to get the text to refer to things in the plural...
    Edan/Edain is also proper pluralization. If the first syllable in singular is already e it doesn't change, and singular is where plural form is formed, not the other way around. That is why I expected Creban instead of Craban. Neither have "official" singular form, or at least I can't find those anywhere.

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  • Timo Pietilä
    replied
    Originally posted by MattB
    'Craban' is the singular of 'Crebain'? Who knew?
    (Must read the Sil at some point...)

    Sorry for wasting everybody's time!
    I think Crebain is from LoTR, not in Silmarillion. The spy-birds Saruman used when the group were closing Caradhras. I would have thought singular is Creban though, not Craban.

    OTOH just like we have worm masses, in my mind single B represented small flock of Crebain, not just one bird, so in my mind also distinction between two is unnecessary.

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  • Timo Pietilä
    replied
    Originally posted by PowerWyrm
    This is correct. It only creates "excellent" if the object has enchantments like armor or weapon. But you can get stuff like deep books, rings of speed and some kinds of amulets too.
    That is a bit misleading though. "good" in weapons and armors means only enchantment. Maybe description needs some revision. IIRC this same problem is in GV "8" block description.

    Leave a comment:


  • Scatha
    replied
    Originally posted by half
    Angband is ahead of Sil on this one! We also don't deal with Adan/Edain, Noldo/Noldor etc.
    We do, though, use the -rauko / -raukar distinction. It would be a little awkward to remove that.

    Leave a comment:


  • half
    replied
    Originally posted by MattB
    'Craban' is the singular of 'Crebain'? Who knew?
    Angband is ahead of Sil on this one! We also don't deal with Adan/Edain, Noldo/Noldor etc. My theory was that it would confuse people too much (and be more hard work for me...). I mainly just try to get the text to refer to things in the plural...

    Leave a comment:


  • MattB
    replied
    Originally posted by PowerWyrm
    Can't reproduce that in the latest version. I always get "Crebain" in the monster list. What you have seen is probably a "single" monster (Craban) compared to a group of them (Crebain).
    'Craban' is the singular of 'Crebain'? Who knew?
    (Must read the Sil at some point...)

    Sorry for wasting everybody's time!

    Leave a comment:


  • PowerWyrm
    replied
    Originally posted by MattB
    What's with Crebains and Crabans?
    Apart from anything else, if you can see them they're Crabans, if you're only aware of them they're Crebains. What's up with that?
    Can't reproduce that in the latest version. I always get "Crebain" in the monster list. What you have seen is probably a "single" monster (Craban) compared to a group of them (Crebain).

    Leave a comment:


  • PowerWyrm
    replied
    Originally posted by donalde
    this is very minor bug:

    'l'ooking scroll in BM

    Code:
    a Scroll of Acquirement {unseen}
    Bought from a store.
    
    Can be destroyed by acid, fire.
    
    When read, it creates a good object nearby.
    good object? thought it creates at least excellent?
    This is correct. It only creates "excellent" if the object has enchantments like armor or weapon. But you can get stuff like deep books, rings of speed and some kinds of amulets too.

    Leave a comment:


  • molybdenum
    replied
    Originally posted by MattB
    What's with Crebains and Crabans?
    Apart from anything else, if you can see them they're Crabans, if you're only aware of them they're Crebains. What's up with that?
    The pluralization code was updated for monsters. Can you attach a screenshot of the dungeon and maybe the monster list?

    Leave a comment:


  • MattB
    replied
    What's with Crebains and Crabans?
    Apart from anything else, if you can see them they're Crabans, if you're only aware of them they're Crebains. What's up with that?

    Leave a comment:


  • donalde
    replied
    this is very minor bug:

    'l'ooking scroll in BM

    Code:
    a Scroll of Acquirement {unseen}
    Bought from a store.
    
    Can be destroyed by acid, fire.
    
    When read, it creates a good object nearby.
    good object? thought it creates at least excellent?

    Leave a comment:


  • Nomad
    replied
    Anyone else having trouble with "!" inscriptions? I'm playing the 6acf027 version and I'm finding that while {!*} still works fine, the individual {!r}, {!q}, {!u} inscriptions I put on important consumables to avoid using them by accident don't seem to have any effect any more.

    Leave a comment:


  • TJS
    replied
    Originally posted by Timo Pietilä
    Teleportation would be easier: you can do that half-way thru the dungeon and out of LoS. Couple of tries would be enough for big vaults (except for vaults with no clear spaces).
    It's harder to do safely though isn't it as you could land anywhere. If you had a choice of stone to mud or phase door to get into a vault which would you choose?

    Roleplaying a little: you are equipped with a tool that these vaults are not protected against. It's surprise to their designer. After all no monster uses that spell (there are monsters that tunnel, but that's the hard way to get into vault).
    I'm surprised the vault designers haven't seen the wands of stone to mud lying about the dungeon (sometimes inside the very vaults they are sealing up). If I was designing a vault I'd be more prepared for someone tunneling in than teleporting in.

    I play mostly priests, they don't have the spell and I rarely carry wand either. Half of the classes don't have access to that spell.
    Ah yes I forgot priests don't have it, but I always carry a wand of stone to mud or a ring of delving so I can get in to vaults. If I could teleport into them then I'd still carry them as it would be too dangerous without being able to predict where you land.

    Leave a comment:


  • Timo Pietilä
    replied
    Originally posted by TJS
    Only being able to teleport into a vault is hard to get into safely.

    It's definitely harder than just using stone to mud to get in, which is trivial once you have a wand/the spell.

    Unless by hard to get into you really mean "impossible for the first 20 levels or so and then incredibly easy afterwards".
    Teleportation would be easier: you can do that half-way thru the dungeon and out of LoS. Couple of tries would be enough for big vaults (except for vaults with no clear spaces).

    Roleplaying a little: you are equipped with a tool that these vaults are not protected against. It's surprise to their designer. After all no monster uses that spell (there are monsters that tunnel, but that's the hard way to get into vault).

    I play mostly priests, they don't have the spell and I rarely carry wand either. Half of the classes don't have access to that spell.

    Leave a comment:

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