Problem with blank walls in Vista
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Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011 -
There is now a font page here with fixed fonts on it. It currently has the NPP fonts (all of which work, I believe, in Vista), plus amended versions of the 8x13, 9x15, 10x20 and 12x24 fonts from Vanilla. More will arrive as I do them.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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I have updated the font page, probably for the last time. In the process of testing, I've come up with the following rules of thumb for dealing with fonts in windows:
- Sometimes (maybe always?) Windows doesn't like using characters 16-31, or character 127 in the font. Maintainers should avoid these in font-win.prf.
- Vista insists on using it's own 8x13 font, which has none of the useful things like wall blocks in it. Players using Vista should not use 8x13 as a font size, and maintainers should use a different default size (say 18x12) in main-win.c.
I will be releasing a new version of FAangband shortly, which will have a range of font-win.prf files if anyone wants to grab them.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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There is now a font page here with fixed fonts on it.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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OK, there is now a fix for the blank walls in Vista problem. It seems that the problem is with the resolution of the fonts; the fonts used in Vanilla (and most variants) are 75x75 dpi, and they need to be 96x96.
Here is a zipfile containing an appropriate 8x13 font (to go in lib/xtra/font) and a new font-win.prf (to go in lib/pref).
Most of the credit for this goes to Arralen, who managed to make the fix for a slightly different problem in FAangband.A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
A/FA W H- D c-- !f PV+++ s? d P++ M+
C- S+ I- !So B ac++ GHB? SQ? !RQ V F:Comment
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There is now a font page here with fixed fonts on it. It currently has the NPP fonts (all of which work, I believe, in Vista), plus amended versions of the 8x13, 9x15, 10x20 and 12x24 fonts from Vanilla. More will arrive as I do them.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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I previously used the new fonts to fix the no wall problem in Vista (Steamband). I'm trying to do it again (without access to my old files) and I can't get it to work. I load the new font in Steamband and I either have no change or everything goes blank. Do I need this prf file? There is nothing in lib/users in my Steamband folder.Comment
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I'm having the same problem as SerPounce, I guess - I still get black, blank walls in Vista even after loading in one of Nick's replacement fonts in-game. What am I missing?So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.Comment
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You might have to do what I do witch is disable the windows font pref file for vista, I do this for all my games, go to lib/pref/ rename font-win to something like font-winx to disable that font , it will work correctly, but you will only get ASCII characters, I usually play in ASCII so this is a good fix for mrComment
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I believe there is a problem when you have registered a given size of font in your current windows session (or something like that). Try using different sizes and see if you have any luck. And if all else fails, restarting often seems to work...One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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To be honest, I just gave up and deleted the relevant preferences file as someone suggested.
I do love block walls, but it's like this:
My desire to have block walls instead of # walls:
xxxxxx
My desire to play games instead of fiddling with game settings:
xxxxxxxxxxxxxxxxxxxxxxxxxSo you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.Comment
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Angband 3.4
I have tried the wall_fix patch, then the fixed fonts, and in both cases I replaced the old files with the new ones, but neither helped Nor does deleting font-win.prf. And when I try to edit font-win.prf as suggested in some replies, it says that the access was denied so I can't save the changes Yet another workaround suggests to interact with the visuals, but the menu seems to have changed since 3.0.9.
Any suggestions? I'd prefer blocks as walls, but hashes would be fine as well. To put it straight: At the moment, walls are not displayed at all.Last edited by caruso; October 3, 2012, 21:36.Comment
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I have tried the wall_fix patch, then the fixed fonts, and in both cases I replaced the old files with the new ones, but neither helped Nor does deleting font-win.prf. And when I try to edit font-win.prf as suggested in some replies, it says that the access was denied so I can't save the changes Yet another workaround suggests to interact with the visuals, but the menu seems to have changed since 3.0.9.
Any suggestions? I'd prefer blocks as walls, but hashes would be fine as well. To put it straight: At the moment, walls are not displayed at all.Comment
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