Hi,
currently have my half-elf ranger on lvl 35, not quite daring to go to go as far as dungeon lvl 40 but I hover around the high 30's.
One thing I notice is that I need some better resistance - from fear, drain life, lower stats, blindness and disenchantment mainly. Oh, I also get slowed occasionally. What's the easiest way to get this? Just keep hovering around lvl 35 until I find some better armour / weapons?
This is the resistance I have:
Free action
resistance to acid, lightn, fire, cold, bright light, darkness, confusion, shards, nexus
sustained STR, DXT
I also have Resistance of Scarabtarices (sold some better weapons to buy it from the black market), but that isn't as useful as I thought it would be.
Also, I understand there are resistances that protect my equipment too - how do I get that?! I hate it when my rods are destroyed! More so my arrows of slay dragon!
thanks for the tips!
Character dump below:
currently have my half-elf ranger on lvl 35, not quite daring to go to go as far as dungeon lvl 40 but I hover around the high 30's.
One thing I notice is that I need some better resistance - from fear, drain life, lower stats, blindness and disenchantment mainly. Oh, I also get slowed occasionally. What's the easiest way to get this? Just keep hovering around lvl 35 until I find some better armour / weapons?
This is the resistance I have:
Free action
resistance to acid, lightn, fire, cold, bright light, darkness, confusion, shards, nexus
sustained STR, DXT
I also have Resistance of Scarabtarices (sold some better weapons to buy it from the black market), but that isn't as useful as I thought it would be.
Also, I understand there are resistances that protect my equipment too - how do I get that?! I hate it when my rods are destroyed! More so my arrows of slay dragon!
thanks for the tips!
Character dump below:
Code:
[Angband 3.0.9 Character Dump]
Name Elrond Self RB CB EB Best
Sex Male Age 27 STR: 18/91 +0 +2 +5 18/161
Race Half-Elf Height 59 INT: 18/32 +1 +2 +0 18/62
Class Ranger Weight 132 WIS: 18/62 -1 +0 +3 18/82
Title Explorer Status 11 DEX: 18/52 +1 +1 +7 18/142
HP 435/435 Maximize Y CON: 18/96 -1 +1 +0 18/96
SP 75/75 CHR: 18/92 +1 +1 +3 18/142
Level 35 Armor [21,+86] Saving Throw Superb
Cur Exp 505831 Fight (+19,+12) Stealth Superb
Max Exp 505831 Melee (+39,+24) Fighting Superb
Adv Exp 630000 Shoot (+29,+11) Shooting Legendary
MaxDepth 1850 ft Blows 5/turn Disarming Superb
Turns 7047777 Shots 2/turn Magic Device Superb
Gold 31691 Infra 60 ft Perception Fair
Burden 199.2 lbs Speed 5 Searching Good
Your mother was of the Avari. You are one of several children of a
Serf. You are a well liked child. You have brown eyes, straight
auburn hair, and an average complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+.+.... Blind:.............
Elec:........+.... Confu:.........+...
Fire:........+.... Sound:.............
Cold:+.......+.... Shard:......+......
Pois:............. Nexus:.......+.....
Fear:............. Nethr:.............
Lite:........+.... Chaos:.............
Dark:........+.... Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:+............ Stea.:.......+...+.
Feath:+............ Sear.:.............
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:......++.....
Invis:...+......... Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.+...........
[Character Equipment]
a) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) {DEX+4}
It increases your dexterity by 4. It slays orcs and demons. It
provides resistance to cold. It slows your metabolism and makes you
fall like a feather. It grants you immunity to paralysis. It
activates for frost bolt (12d8) every 50 turns. It cannot be harmed
by the elements.
b) a Long Bow of Extra Might (x3) (+10,+11) (+1)
It increases your shooting power by 1.
c) a Ring of Strength (+5)
It increases your strength by 5. It sustains your strength.
d) a Ring of See Invisible
It grants you the ability to see invisible things.
e) an Amulet of Infravision (+4)
It increases your infravision by 4.
f) The Phial of Galadriel {Beorn,lvl33}
It usually provides light of radius 3. It activates for
illumination every 10+d10 turns. It cannot be harmed by the
elements.
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {DEX+3,spd+3,acid,s}
It increases your dexterity by 3. It increases your speed by 3. It
provides resistance to acid and shards. It cannot be harmed by the
elements.
h) The Cloak 'Colannon' [1,+15] (+3)
It increases your stealth and speed by 3. It provides resistance to
nexus. It activates for teleport every 45 turns. It cannot be
harmed by the elements.
i) The Large Leather Shield of Celegorm [4,+20]
It provides resistance to acid, lightning, fire, cold, light, and
dark. It cannot be harmed by the elements.
j) The Metal Cap of Thengel [3,+12] (+3) {WIS,CHR,conf}
It increases your wisdom and charisma by 3. It provides resistance
to confusion. It cannot be harmed by the elements.
k) (nothing)
l) a Pair of Soft Leather Boots of Stealth [2,+5] (+1) {shop}
It increases your stealth by 1.
[Character Inventory]
a) 4 Books of Magic Spells [Magic for Beginners]
b) 6 Books of Magic Spells [Conjurings and Tricks]
c) 7 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) a Book of Magic Spells [Raal's Tome of Destruction]
It cannot be harmed by the elements.
g) a Book of Magic Spells [Mordenkainen's Escapes]
It cannot be harmed by the elements.
h) 7 Potions of Speed
i) a Potion of Berserk Strength
j) 12 Potions of Cure Critical Wounds
k) a Potion of Healing
l) a Rod of Recall
It cannot be harmed by electricity.
m) 11 Rods of Light
n) 11 Rods of Lightning Bolts
o) 3 Rods of Fire Bolts
p) 3 Rods of Frost Bolts
q) a Wand of Drain Life (5 charges)
r) a Halberd (Holy Avenger) (3d5) (+6,+10) [+4] (+4)
It increases your wisdom by 4. It slays demons, undead, and all
evil creatures. It provides resistance to fear. It is blessed by
the gods. It grants you the ability to see invisible things. It
might have hidden powers.
s) 6 Arrows of Slay Dragon (1d4) (+9,+7)
It slays dragons.
t) 16 Arrows (1d4) (+4,+6)
u) 2 Arrows (1d4) (+5,+3) {shop}
v) 94 Arrows (1d4) (+0,+0)
[Home Inventory]
a) a Potion of *Healing*
b) a Scroll of *Destruction*
c) a Ring of Dexterity (+4)
It increases your dexterity by 4. It sustains your dexterity.
d) Partial Plate Armour (Dwarven) (-3) [22,+4] (+1) {good level}
It increases your strength and constitution by 1. It increases your
infravision by 1. It grants you immunity to paralysis. It cannot
be harmed by acid or fire.
e) Leather Scale Mail of Elvenkind (-1) [11,+11] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It cannot be harmed by the elements. It
might have hidden powers.
f) an Iron Helm of Telepathy [5,+7] {lucky level}
It grants you the power of telepathy.
g) The Dagger 'Dethanc' (2d4) (+4,+6)
It is branded with electricity. It provides resistance to lightning.
It activates for lightning bolt (4d8) every 6+d6 turns. It cannot
be harmed by the elements.
h) The Dagger 'Narthanc' (2d4) (+4,+6)
It is branded with fire. It provides resistance to fire. It
activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed
by the elements.
i) The Dagger 'Nimthanc' (2d4) (+4,+6) {superb level}
It is branded with frost. It provides resistance to cold. It
activates for frost bolt (6d8) every 7+d7 turns. It cannot be
harmed by the elements.
j) a Broad Sword of Westernesse (2d5) (+10,+12) (+1)
It increases your strength, dexterity, and constitution by 1. It
slays orcs, trolls, and giants. It grants you immunity to paralysis
and the ability to see invisible things.
k) a Bastard Sword of Extra Attacks (3d4) (+7,+11) (+2)
It increases your attack speed by 2.
l) an Awl-Pike (Defender) (1d8) (+5,+9) [+7] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It makes you fall like a feather and
speeds your regeneration. It grants you immunity to paralysis and
the ability to see invisible things. It cannot be harmed by the
elements. It might have hidden powers.
m) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
It increases your constitution by 3. It cannot be harmed by the
elements. It might have hidden powers.
n) a Lance (Holy Avenger) (2d8) (+12,+15) [+3] (+4)
It increases your wisdom by 4. It slays demons, undead, and all
evil creatures. It provides resistance to fear. It sustains your
constitution. It is blessed by the gods. It grants you the ability
to see invisible things.
o) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {STR,DEX,orc,troll,cure(level}
It increases your strength and dexterity by 1. It slays orcs and
trolls. It activates for cure wounds (4d8) every 3+d3 turns. It
cannot be harmed by the elements.
p) a Lucerne Hammer (Holy Avenger) (2d5) (+13,+11) [+4] (+2) {WIS+2,fear,invis}
It increases your wisdom by 2. It slays demons, undead, and all
evil creatures. It provides resistance to fear. It sustains your
intelligence. It is blessed by the gods. It grants you the ability
to see invisible things.
q) a Flail of *Slay Animal* (2d6) (+8,+4) (+2) {INT, metab, level}
It increases your intelligence by 2. It slays animals. It slows
your metabolism.
r) 13 Arrows (1d4) (+3,+5) {Ufthak}
Comment