Functional purpose of town map?

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  • nppangband
    NPPAngband Maintainer
    • Dec 2008
    • 926

    #16
    It is relatively simple to do. NPP does it, or at least did it at one point. You just have the townspeople target a store door and walk towards it. When they hit the store door, they are erased (simulating them entering the store). Then you have a strong majority of townpeople spawn on store doors, simulating them leaving the store.
    NPPAngband current home page: http://nppangband.bitshepherd.net/
    Source code repository:
    https://github.com/nppangband/NPPAngband_QT
    Downloads:
    https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57

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    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9637

      #17
      Originally posted by buzzkill
      If I were in charge
      Buzzkill for maintainer!
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #18
        Originally posted by Nick
        Buzzkill for maintainer!
        +1 from me. That would be *FUN*!
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

        Comment

        • buzzkill
          Prophet
          • May 2008
          • 2939

          #19
          Originally posted by Nick
          Buzzkill for maintainer!
          Originally posted by magnate
          +1 from me. That would be *FUN*!
          Thanks guys, you just made my day .
          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
          My banding life on Buzzkill's ladder.

          Comment

          • Colbey
            Apprentice
            • Feb 2008
            • 51

            #20
            Don't underestimate the "risky for CL1 noobs" factor. I loved the fact that I quickly learned that, as compared to more modern games, EVEN TOWNS aren't safe in Angband. It's a good tone-setter for the later strategies of running more than fighting, and so on. And it's part of what got me hooked originally.

            Comment

            • Shockbolt
              Knight
              • Jan 2011
              • 635

              #21
              For some reason I can't bring myself to take the request in this thread seriously...

              "I have restarted games simply because of the initial town layout, if the stairs are too far away from some of the shops (8home, 7BM, 5pots)"

              Do you also call the supermarket and have them bring the food and stuff to your house?

              For me, the village represent much needed flavor and I don't mind the 10 seconds it takes me to make my character run around to find the various shops at all, infact I velcome it.
              http://www.rpgartkits.com/
              Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.

              Comment

              • chris
                PosChengband Maintainer
                • Jan 2008
                • 702

                #22
                Originally posted by Shockbolt
                Do you also call the supermarket and have them bring the food and stuff to your house?
                Hah! For us lazy americans, we already can do that

                Comment

                • Starhawk
                  Adept
                  • Sep 2010
                  • 246

                  #23
                  Originally posted by chris
                  Hah! For us lazy americans, we already can do that
                  Pffft - I have people that do my eating for me.

                  Comment

                  • Malak Darkhunter
                    Knight
                    • May 2007
                    • 730

                    #24
                    I like running around town beating up drunks and aimless merchants for money and then killing all the filthy street urchins, and slaughtering the blubbering idiot for drooling on me.

                    Comment

                    • LostTemplar
                      Knight
                      • Aug 2009
                      • 670

                      #25
                      Basically, functional purpose of anything in this game is to give player some difficulty to overcome, town map is not an exception.

                      Comment

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