but he used books, and was HE mage, not hobbit.
Btw I was trying "wield nothing but light source" ironman warrior in FA, but died miserably on 20+ lvl. And, yes, Eddie earned huge respect by that win, best angband related achivement ever.
Last edited by LostTemplar; December 12, 2011, 08:31.
Just in case you think these are jokes, Eddie (PowerDiver) won with egoless ironman char. That is character without any artifacts or ego-items using only enchanted normal items (DSM counts as normal item) and only downstairs, never up.
IIRC it was Hi-Elf ranger?
There was actually a race who gets the first egoless winner. Someone else got that too, but (again IIRC) it wasn't ironman.
I am actually playing this way, with no saves. It does make you think before you move!
Yeah it does. One miscalculation, heck, even one errant keypress, and all could be lost. I want to apologize again if (just in case) I came off as kind of a dick in this thread, but it's just that if your playing without any concern for lost lives, you're kinda missing the whole point of the game. It wasn't personal.
I did that once but it was too easy, so I did it again with no artifacts or egos and without using the Left or Down keys.
Edit: You know, actually I really did once try a bookless hobbit shovelmage, and it was just as terrible as I thought. I don't remember whether I was playing with artifacts, but either way I died too soon for it to matter.
Last edited by Djabanete; December 11, 2011, 21:33.
Some people honestly prefer exploring the sandbox and finding out what's in the game. I'm pretty sure most people prefer non-scumming once they've tried it, but definitely not everyone.
I certainly wouldn't want any newcomer to feel bad about save-scumming. It's not a crime. Most people find the game more exciting when they "graduate" to playing with permadeath, but to each his own.
S-man, all you need to know is that people can and do win without save-scumming. Some people can even win quite consistently if they wish, and create challenge games with extra restrictions. Welcome to the crazy world of Angband, where your fellow netizen is probably playing a mage without books or a shovel-wielding warrior
Personally, I play with such a stubborn code of conduct --- and sometimes, so stupidly --- that my characters drop like flies, but for some reason that's part of the fun. And since I pick my characters at random, it stays fun!
I just wanted to have fun and not have to die over and over for a year to get to Morgoth. For me it is all about seeing the variety of monsters and weapons.
Now that you have won using save-scumming, try without. The challenge might prove being way more fun than without. It gets a bit mental rearrangement to get rid of thinking that nothing you do is fatal, but at least to me it is way more fun without save-scumming.
So I apologize for posting this "win", I take it back, it wasn't a true game at all. I save-scummed, am sorry, it will never happen again!
Come on now, don't be like that. Being over dramatic rarely plays well around here. It won't gain you any friends, respect or sympathy.
Your post just happened to bring up a topic that some of us obviously have strong feelings about. We don't all walk around on eggshells either trying not to offend each other (some more than others).
I apologize if my opinions upset you, but that's no reason to quit playing the game any way that you enjoy it... and for the record, I never said this game was easy (but it would be if you played with unlimited lives).
Okay people, I think we all agree that a savescum win isn't a real win, but don't be saying the game is easy just because it's easy for you.
You can say the only the real threats in the game are death by frustration and death by boredom, true enough, but there's plenty of challenge there in not dying to frustration or boredom. ...which makes the game sound really bad. What you call boredom, I would call overconfidence or carelessness. That way we don't insult the game by saying it's a challenge to avoid dying to it.
We must be playing the most boring game in the world, yet we all love it...
I count "carelessness" as stupidity which might be caused by overconfidence, boredom or frustration, but overconfidence is something game is very good at tricking people. This is why so many people warn RNG causes you to die just after getting some super thing. super thing = overconfidence = death. I think I have played a bit too many games to fall in that trap anymore (often anyway. can still remember death by dracolisk paralyzation after rearranging just about every item in inventory and equipments, at the last row of CGV), so I tend to overlook it.
So three real threats: boredom, overconfidence and frustration. All of those make people do stupid things.
Okay people, I think we all agree that a savescum win isn't a real win, but don't be saying the game is easy just because it's easy for you.
You can say the only the real threats in the game are death by frustration and death by boredom, true enough, but there's plenty of challenge there in not dying to frustration or boredom. ...which makes the game sound really bad. What you call boredom, I would call overconfidence or carelessness. That way we don't insult the game by saying it's a challenge to avoid dying to it.
We must be playing the most boring game in the world, yet we all love it...
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