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  • s-man
    replied
    Originally posted by nppangband
    Congratulations!

    Many people win without dying. It isn't too difficult if you are familiar enough with the monsters to avoid that fights that get you killed.

    It is rare to find the one ring, but it happens. Many people, after winning, dive to level 127 and kill monsters until they find it. Sauron dropped it once for me.
    Is lvl 127 where its most prevalently found?

    Leave a comment:


  • nppangband
    replied
    Originally posted by s-man
    Finished the game this morning and beat old Morgoth!

    Now I was wondering has anybody ever gone through the whole game without dying? Seems impossible to me. Also has anyone ever found the "One Ring"? I was thinking since I beat it, I might try to look for it.
    Congratulations!

    Many people win without dying. It isn't too difficult if you are familiar enough with the monsters to avoid that fights that get you killed.

    It is rare to find the one ring, but it happens. Many people, after winning, dive to level 127 and kill monsters until they find it. Sauron dropped it once for me.

    Leave a comment:


  • s-man
    replied
    Finished the game this morning and beat old Morgoth!

    Now I was wondering has anybody ever gone through the whole game without dying? Seems impossible to me. Also has anyone ever found the "One Ring"? I was thinking since I beat it, I might try to look for it.

    Leave a comment:


  • Timo Pietilä
    replied
    Originally posted by LostTemplar
    You have to start a variant, take old enough version and fix bugs/improve UI only. Many people here will like it.
    I wish I had time to do that. One good thing in current development is that you can tune a lot more without actually coding, so I might try to put something together using that one day. Unfortunately that "one day" seem to be too far away that I can see it.

    Leave a comment:


  • Magnate
    replied
    Originally posted by LostTemplar
    You have to start a variant, take old enough version and fix bugs/improve UI only. Many people here will like it.
    But why would he do that when it's much easier and more fun just to slag off other people's work?

    Leave a comment:


  • LostTemplar
    replied
    I have lost hope for angband ever being the game I loved again.
    You have to start a variant, take old enough version and fix bugs/improve UI only. Many people here will like it.

    Leave a comment:


  • Timo Pietilä
    replied
    Originally posted by Derakon
    He's not playing v4; he's playing 3.3.2.

    Have you been paying any attention to my escapades in v4, Timo? I've been giving regular updates for awhile now.
    Which makes one. That's not many or even a few.

    And no, I haven't paid much attention. I have lost hope for angband ever being the game I loved again. I guess I'll stick to old versions.

    Leave a comment:


  • Starhawk
    replied
    I thought the "of Craftsmanship" suffix removed the to-hit penalty from that set of armor?

    I've been pretty consistently underwhelmed by the AC level of dragonscale armor (less than chainmail? really?) and generally dump it once the breath attack is no longer of use.

    Leave a comment:


  • Derakon
    replied
    He's not playing v4; he's playing 3.3.2.

    Have you been paying any attention to my escapades in v4, Timo? I've been giving regular updates for awhile now.

    Leave a comment:


  • Timo Pietilä
    replied
    Originally posted by debo
    I'm a noob too, but I think "of craftsmanship" on a piece of armor just indicates that it has a higher-than-normal bonus to AC (in the "+XX" section of the armor description.)

    I only recall seeing that suffix on Dragon Scale Mails, as well. I'm sure the vets here know more than I do.
    For many recent changes vets are just as oblivious than "noobs". This v4 version of Angband is not really an angband anymore, so I don't play it and I haven't heard comments about it from many vets, so I guess they have made same decision.

    Leave a comment:


  • Timo Pietilä
    replied
    Originally posted by s-man
    Thinking back, it may have been a version of uMoria, but I can't say for sure. And I already have met some interesting things, like pit fiends and horned demons, never heard of those before!
    Those are pretty new for angband too, as recent as 3.0 additions.

    Leave a comment:


  • Derakon
    replied
    Yeah, Craftsmanship just gives more AC. It's there to get generated more often than the other dragon scale egos so you don't get super-awesome body armor too easily.

    Leave a comment:


  • debo
    replied
    I'm a noob too, but I think "of craftsmanship" on a piece of armor just indicates that it has a higher-than-normal bonus to AC (in the "+XX" section of the armor description.)

    I only recall seeing that suffix on Dragon Scale Mails, as well. I'm sure the vets here know more than I do.

    Leave a comment:


  • s-man
    replied
    Thanks for the welcome!

    Another question...what is the significance of "craftsmanship" in the dragon scale mails "of craftsmanship"?

    Leave a comment:


  • bonzo
    replied
    Welcome to the boards. Hope you enjoy your stay.

    *bands and roguelikes in general do have a way of pulling you back in after any time away. Have fun!

    Leave a comment:

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