There seems to be a lot of talk these day's about angband being too easy and needs to be harder like the old days. I have one simple solution I think would work well....get rid of the artifacts, because artifacts are ultimately what makes the game easier. make ego items your primary source for good gear, and randomize the ego items in a way that you never know what item property's your going to get, your going to search harder for better items, and it's going to be a lot more challenging, but your going to be very excited when you do get something good. And that item won't be seen again after that game is finished.
ego items have always been confined to have certain abilities, and resists, randomize that, you get rid of what an item is known to have and what items you know you need and are entirely random you create harder yet more exciting gameplay.
ego items have always been confined to have certain abilities, and resists, randomize that, you get rid of what an item is known to have and what items you know you need and are entirely random you create harder yet more exciting gameplay.
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